diff --git a/qt_ui/widgets/map/QLiberationMap.py b/qt_ui/widgets/map/QLiberationMap.py index 13538803..4d61507e 100644 --- a/qt_ui/widgets/map/QLiberationMap.py +++ b/qt_ui/widgets/map/QLiberationMap.py @@ -420,8 +420,6 @@ class QLiberationMap(QGraphicsView): if not cp.captured: scene.addLine(pos[0], pos[1], pos2[0], pos2[1], pen=pen) else: - # pass - # frontline = FrontLine(cp, connected_cp, self.game.theater.terrain) posx = frontline.position h = frontline.attack_heading pos2 = self._transform_point(posx) @@ -429,7 +427,6 @@ class QLiberationMap(QGraphicsView): seg_a = self._transform_point(segment.point_a) seg_b = self._transform_point(segment.point_b) scene.addLine(seg_a[0], seg_a[1], seg_b[0], seg_b[1], pen=pen) - # scene.addLine(pos[0], pos[1], pos2[0], pos2[1], pen=pen) p1 = point_from_heading(pos2[0], pos2[1], h+180, 25) p2 = point_from_heading(pos2[0], pos2[1], h, 25) @@ -441,7 +438,6 @@ class QLiberationMap(QGraphicsView): seg_a = self._transform_point(segment.point_a) seg_b = self._transform_point(segment.point_b) scene.addLine(seg_a[0], seg_a[1], seg_b[0], seg_b[1], pen=pen) - # scene.addLine(pos[0], pos[1], pos2[0], pos2[1], pen=pen) def wheelEvent(self, event: QWheelEvent):