diff --git a/game/ato/loadouts.py b/game/ato/loadouts.py index 0852c534..ace075d1 100644 --- a/game/ato/loadouts.py +++ b/game/ato/loadouts.py @@ -151,10 +151,22 @@ class Loadout: # names, so those have been included here too. The priority goes from first to # last - the first element in the tuple will be tried first, then the second, # etc. - loadout_names = {t: [f"Retribution {t.value}"] for t in FlightType} + loadout_names = { + t: [f"Retribution {t.value}", f"Liberation {t.value}"] for t in FlightType + } legacy_names = { - FlightType.TARCAP: ("CAP HEAVY", "CAP", "Retribution BARCAP"), - FlightType.BARCAP: ("CAP HEAVY", "CAP", "Retribution TARCAP"), + FlightType.TARCAP: ( + "CAP HEAVY", + "CAP", + "Retribution BARCAP", + "Liberation BARCAP", + ), + FlightType.BARCAP: ( + "CAP HEAVY", + "CAP", + "Retribution TARCAP", + "Liberation TARCAP", + ), FlightType.CAS: ("CAS MAVERICK F", "CAS"), FlightType.STRIKE: ("STRIKE",), FlightType.ANTISHIP: ("ANTISHIP",),