From 6702a91802f12e09211e55d7c2970e26e25e3ccb Mon Sep 17 00:00:00 2001 From: Raffson Date: Sat, 20 Jul 2024 02:12:06 +0200 Subject: [PATCH] Show airfields in AWCD regardless of runway state --- qt_ui/windows/AirWingConfigurationDialog.py | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/qt_ui/windows/AirWingConfigurationDialog.py b/qt_ui/windows/AirWingConfigurationDialog.py index 9765fea4..9f2b9dc1 100644 --- a/qt_ui/windows/AirWingConfigurationDialog.py +++ b/qt_ui/windows/AirWingConfigurationDialog.py @@ -45,7 +45,7 @@ from game.dcs.aircrafttype import AircraftType from game.persistency import airwing_dir from game.squadrons import AirWing, Pilot, Squadron from game.squadrons.squadrondef import SquadronDef -from game.theater import ControlPoint, ParkingType +from game.theater import ControlPoint, ParkingType, Airfield from qt_ui.uiconstants import AIRCRAFT_ICONS, ICONS from qt_ui.widgets.combos.QSquadronLiverySelector import SquadronLiverySelector from qt_ui.widgets.combos.primarytaskselector import PrimaryTaskSelector @@ -127,7 +127,9 @@ class SquadronBaseSelector(QComboBox): self.clear() if aircraft_type: for base in self.bases: - if not base.can_operate(aircraft_type): + if not base.can_operate(aircraft_type) and not isinstance( + base, Airfield + ): continue self.addItem(base.name, base) self.model().sort(0)