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Update changelog.
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changelog.md
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changelog.md
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# 2.2.X
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## Features/Improvements :
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* **[Flight Planner]** Flight planner overhaul, with package and TOT system
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* **[Map]** Highlight the selected flight path on the map
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* **[Map]** Improved flight plan display settings
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* **[Map]** Improved SAM display settings
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* **[Map]** Added polygon debug mode display
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* **[New Game]** Starting budget can be freely selected
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* **[Moddability]** Custom campaigns can be designed through json files
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* **[Moddability]** Custom factions can be designed through json files
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* **[Factions]** Cold War / Middle eastern factions will use Flak sites
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* **[Cheat Menu]** Added ability to capture base from mission planner
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* **[Cheat Menu]** Added ability to show red ATO
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* **[Factions]** Added WW2 factions that do not depend on WW2 asset pack
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* **[Units]** Added support for new P-47 variants
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* **[Factions]** Cold War / Middle eastern factions will use Flak sites
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* **[Flight Planner]** Flight planner overhaul, with package and TOT system
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* **[Flight Planner]** Pick runways and ascent/descent based on headwind
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* **[Map]** Added polygon debug mode display
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* **[Map]** Highlight the selected flight path on the map
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* **[Map]** Improved SAM display settings
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* **[Map]** Improved flight plan display settings
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* **[Misc]** Flexible Dedicated Hosting Options for Mission Files via environment variables
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* **[Moddability]** Custom campaigns can be designed through json files
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* **[Moddability]** Custom campaigns can be designed through json files
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* **[Moddability]** Custom factions can be designed through json files
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* **[Moddability]** LUA plugins can now be injected into Liberation missions.
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* **[Moddability]** Optional Skynet IADS lua plugin now included
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* **[New Game]** Starting budget can be freely selected
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* **[UI]** Add double and right click actions to many UI elements.
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* **[UI]** Add polygon drawing mode for map background
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* **[UI]** Added a warning if you press takeoff with no player enabled flights
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* **[UI]** Packages and flights now visible in the main window sidebar
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* **[Units/Factions]** Added bombers to coalitions
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* **[Units/Factions]** Added frenchpack mod units
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* **[Units/Factions]** Added support for SU-57 mod by Cubanace
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* **[Units]** Added Freya EWR sites to german WW2 factions
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* **[Units]** Added support for many bombers (B-52H, B1B, Tu-22, Tu-142)
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* **[Units]** Added support for many bombers (B-52H, B-1B, Tu-22, Tu-142)
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* **[Units]** Added support for new P-47 variants
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## Fixes :
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* **[Campaign generator]** Ship group and offshore buildings should not be generated on land anymore
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* **[Mission Generator]** Fixed player/client confusion when a flight had only one player slot.
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* **[UI]** Missing TER weapons in custom payload now selectable.
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* **[UI]** Many missing unit icons were added
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* **[Maps]** Incirlik airbase was missing exclusions zones, so SAMS could end up being generated on the runway
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* **[Campaign Generator]** Big airbases could end up without any airbase defense.
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* **[Campaign generator]** Ship group and offshore buildings should not be generated on land anymore
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* **[Flight Planner]** Fix waypoint alitudes for helicopters
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* **[Flight Planner]** Fixed CAS aircraft wandering away from frontline
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* **[Maps]** Incirlik airbase was missing exclusions zones, so SAMS could end up being generated on the runway
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* **[Mission Generator]** Fixed player/client confusion when a flight had only one player slot.
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* **[Radios]** Fix A-10C radio
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* **[UI]** Many missing unit icons were added
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* **[UI]** Missing TER weapons in custom payload now selectable.
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# 2.1.5
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@ -299,4 +316,4 @@ Sorry :(
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* **[Mission Generator]** Planned flights will spawn even if their home base has been captured or is being contested by enemy ground units.
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* **[Campaign Generator]** Base defenses would not be generated on Normandy map and in some rare cases on others maps as well
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* **[Mission Planning]** CAS waypoints created from the "Predefined waypoint selector" would not be at the exact location of the frontline
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* **[Naming]** CAP mission flown from airbase are not named BARCAP anymore (CAP from carrier is still named BARCAP)
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* **[Naming]** CAP mission flown from airbase are not named BARCAP anymore (CAP from carrier is still named BARCAP)
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