Sync package wpts when primary flight's wpts change

Also recreates all other flight-plans in the package to ensure JOIN, INGRESS & SPLIT are updated
This commit is contained in:
Raffson
2024-10-28 23:45:04 +01:00
parent b124c6cc61
commit 6a5097659b
3 changed files with 40 additions and 6 deletions

View File

@@ -19,7 +19,7 @@ if TYPE_CHECKING:
from game.coalition import Coalition
@dataclass(frozen=True)
@dataclass
class PackageWaypoints:
join: Point
ingress: Point
@@ -51,10 +51,8 @@ class PackageWaypoints:
ingress_point_shapely.x, ingress_point_shapely.y
)
hdg = package.target.position.heading_between_point(ingress_point)
# Generate a waypoint randomly between 7 & 9 NM
dist = nautical_miles(random.random() * 2 + 7).meters
initial_point = package.target.position.point_from_heading(hdg, dist)
tgt_point = package.target.position
initial_point = PackageWaypoints.get_initial_point(ingress_point, tgt_point)
join_point = JoinZoneGeometry(
package.target.position,
@@ -79,3 +77,11 @@ class PackageWaypoints:
WaypointBuilder.perturb(join_point),
refuel_point,
)
@staticmethod
def get_initial_point(ingress_point: Point, tgt_point: Point) -> Point:
hdg = tgt_point.heading_between_point(ingress_point)
# Generate a waypoint randomly between 7 & 9 NM
dist = nautical_miles(random.random() * 2 + 7).meters
initial_point = tgt_point.point_from_heading(hdg, dist)
return initial_point