Set up split/join points.

This commit is contained in:
Dan Albert
2020-09-29 18:22:20 -07:00
parent 56a5864600
commit 6ce82be46b
23 changed files with 282 additions and 121 deletions

View File

@@ -13,6 +13,7 @@ from dataclasses import dataclass, field
import logging
from typing import Dict, Iterator, List, Optional
from dcs.mapping import Point
from .flights.flight import Flight, FlightType
from theater.missiontarget import MissionTarget
@@ -39,6 +40,11 @@ class Package:
#: The set of flights in the package.
flights: List[Flight] = field(default_factory=list)
join_point: Optional[Point] = field(default=None, init=False, hash=False)
split_point: Optional[Point] = field(default=None, init=False, hash=False)
ingress_point: Optional[Point] = field(default=None, init=False, hash=False)
egress_point: Optional[Point] = field(default=None, init=False, hash=False)
def add_flight(self, flight: Flight) -> None:
"""Adds a flight to the package."""
self.flights.append(flight)
@@ -46,6 +52,9 @@ class Package:
def remove_flight(self, flight: Flight) -> None:
"""Removes a flight from the package."""
self.flights.remove(flight)
if not self.flights:
self.ingress_point = None
self.egress_point = None
@property
def primary_task(self) -> Optional[FlightType]:

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@@ -414,9 +414,9 @@ class CoalitionMissionPlanner:
return
package = builder.build()
builder = FlightPlanBuilder(self.game, self.is_player, package)
builder = FlightPlanBuilder(self.game, package, self.is_player)
for flight in package.flights:
builder.populate_flight_plan(flight, package.target)
builder.populate_flight_plan(flight)
self.ato.add_package(package)
def message(self, title, text) -> None:

View File

@@ -47,6 +47,8 @@ class FlightWaypointType(Enum):
TARGET_GROUP_LOC = 13 # A target group approximate location
TARGET_SHIP = 14 # A target ship known location
CUSTOM = 15 # User waypoint (no specific behaviour)
JOIN = 16
SPLIT = 17
class PredefinedWaypointCategory(Enum):

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@@ -38,8 +38,7 @@ class InvalidObjectiveLocation(RuntimeError):
class FlightPlanBuilder:
"""Generates flight plans for flights."""
def __init__(self, game: Game, is_player: bool,
package: Optional[Package] = None) -> None:
def __init__(self, game: Game, package: Package, is_player: bool) -> None:
self.game = game
self.package = package
self.is_player = is_player
@@ -49,9 +48,15 @@ class FlightPlanBuilder:
faction = self.game.enemy_faction
self.doctrine: Doctrine = faction.get("doctrine", MODERN_DOCTRINE)
def populate_flight_plan(self, flight: Flight,
objective_location: MissionTarget) -> None:
def populate_flight_plan(
self, flight: Flight,
# TODO: Custom targets should be an attribute of the flight.
custom_targets: Optional[List[Unit]] = None) -> None:
"""Creates a default flight plan for the given mission."""
if flight not in self.package.flights:
raise RuntimeError("Flight must be a part of the package")
self.generate_missing_package_waypoints()
# TODO: Flesh out mission types.
try:
task = flight.flight_type
@@ -62,17 +67,17 @@ class FlightPlanBuilder:
elif task == FlightType.BAI:
logging.error("BAI flight plan generation not implemented")
elif task == FlightType.BARCAP:
self.generate_barcap(flight, objective_location)
self.generate_barcap(flight)
elif task == FlightType.CAP:
self.generate_barcap(flight, objective_location)
self.generate_barcap(flight)
elif task == FlightType.CAS:
self.generate_cas(flight, objective_location)
self.generate_cas(flight)
elif task == FlightType.DEAD:
self.generate_sead(flight, objective_location)
self.generate_sead(flight, custom_targets)
elif task == FlightType.ELINT:
logging.error("ELINT flight plan generation not implemented")
elif task == FlightType.ESCORT:
self.generate_escort(flight, objective_location)
self.generate_escort(flight)
elif task == FlightType.EVAC:
logging.error("Evac flight plan generation not implemented")
elif task == FlightType.EWAR:
@@ -88,11 +93,11 @@ class FlightPlanBuilder:
elif task == FlightType.RECON:
logging.error("Recon flight plan generation not implemented")
elif task == FlightType.SEAD:
self.generate_sead(flight, objective_location)
self.generate_sead(flight, custom_targets)
elif task == FlightType.STRIKE:
self.generate_strike(flight, objective_location)
self.generate_strike(flight)
elif task == FlightType.TARCAP:
self.generate_frontline_cap(flight, objective_location)
self.generate_frontline_cap(flight)
elif task == FlightType.TROOP_TRANSPORT:
logging.error(
"Troop transport flight plan generation not implemented"
@@ -100,23 +105,32 @@ class FlightPlanBuilder:
except InvalidObjectiveLocation as ex:
logging.error(f"Could not create flight plan: {ex}")
def generate_strike(self, flight: Flight, location: MissionTarget) -> None:
def generate_missing_package_waypoints(self) -> None:
if self.package.ingress_point is None:
self.package.ingress_point = self._ingress_point()
if self.package.egress_point is None:
self.package.egress_point = self._egress_point()
if self.package.join_point is None:
self.package.join_point = self._join_point()
if self.package.split_point is None:
self.package.split_point = self._split_point()
def generate_strike(self, flight: Flight) -> None:
"""Generates a strike flight plan.
Args:
flight: The flight to generate the flight plan for.
location: The strike target location.
"""
location = self.package.target
# TODO: Support airfield strikes.
if not isinstance(location, TheaterGroundObject):
raise InvalidObjectiveLocation(flight.flight_type, location)
# TODO: Stop clobbering flight type.
flight.flight_type = FlightType.STRIKE
builder = WaypointBuilder(self.doctrine)
builder.ascent(flight.from_cp)
builder.ingress_strike(self.ingress_point(flight, location), location)
builder.join(self.package.join_point)
builder.ingress_strike(self.package.ingress_point, location)
if len(location.groups) > 0 and location.dcs_identifier == "AA":
# TODO: Replace with DEAD?
@@ -143,26 +157,23 @@ class FlightPlanBuilder:
location
)
builder.egress(self.egress_point(flight, location), location)
builder.egress(self.package.egress_point, location)
builder.split(self.package.split_point)
builder.rtb(flight.from_cp)
flight.points = builder.build()
def generate_barcap(self, flight: Flight, location: MissionTarget) -> None:
def generate_barcap(self, flight: Flight) -> None:
"""Generate a BARCAP flight at a given location.
Args:
flight: The flight to generate the flight plan for.
location: The control point to protect.
"""
location = self.package.target
if isinstance(location, FrontLine):
raise InvalidObjectiveLocation(flight.flight_type, location)
if isinstance(location, ControlPoint) and location.is_carrier:
flight.flight_type = FlightType.BARCAP
else:
flight.flight_type = FlightType.CAP
patrol_alt = random.randint(
self.doctrine.min_patrol_altitude,
self.doctrine.max_patrol_altitude
@@ -198,19 +209,18 @@ class FlightPlanBuilder:
builder.rtb(flight.from_cp)
flight.points = builder.build()
def generate_frontline_cap(self, flight: Flight,
location: MissionTarget) -> None:
def generate_frontline_cap(self, flight: Flight) -> None:
"""Generate a CAP flight plan for the given front line.
Args:
flight: The flight to generate the flight plan for.
location: Front line to protect.
"""
location = self.package.target
if not isinstance(location, FrontLine):
raise InvalidObjectiveLocation(flight.flight_type, location)
ally_cp, enemy_cp = location.control_points
flight.flight_type = FlightType.CAP
patrol_alt = random.randint(self.doctrine.min_patrol_altitude,
self.doctrine.max_patrol_altitude)
@@ -240,26 +250,26 @@ class FlightPlanBuilder:
builder.rtb(flight.from_cp)
flight.points = builder.build()
def generate_sead(self, flight: Flight, location: MissionTarget,
custom_targets: Optional[List[Unit]] = None) -> None:
def generate_sead(self, flight: Flight,
custom_targets: Optional[List[Unit]]) -> None:
"""Generate a SEAD/DEAD flight at a given location.
Args:
flight: The flight to generate the flight plan for.
location: Location of the SAM site.
custom_targets: Specific radar equipped units selected by the user.
"""
location = self.package.target
if not isinstance(location, TheaterGroundObject):
raise InvalidObjectiveLocation(flight.flight_type, location)
if custom_targets is None:
custom_targets = []
flight.flight_type = random.choice([FlightType.SEAD, FlightType.DEAD])
builder = WaypointBuilder(self.doctrine)
builder.ascent(flight.from_cp)
builder.ingress_sead(self.ingress_point(flight, location), location)
builder.join(self.package.join_point)
builder.ingress_sead(self.package.ingress_point, location)
# TODO: Unify these.
# There doesn't seem to be any reason to treat the UI fragged missions
@@ -283,14 +293,13 @@ class FlightPlanBuilder:
else:
builder.sead_area(location)
builder.egress(self.egress_point(flight, location), location)
builder.egress(self.package.egress_point, location)
builder.split(self.package.split_point)
builder.rtb(flight.from_cp)
flight.points = builder.build()
def generate_escort(self, flight: Flight, location: MissionTarget) -> None:
flight.flight_type = FlightType.ESCORT
def generate_escort(self, flight: Flight) -> None:
# TODO: Decide common waypoints for the package ahead of time.
# Packages should determine some common points like push, ingress,
# egress, and split points ahead of time so they can be shared by all
@@ -303,25 +312,30 @@ class FlightPlanBuilder:
builder = WaypointBuilder(self.doctrine)
builder.ascent(flight.from_cp)
builder.race_track(self.ingress_point(flight, location),
self.egress_point(flight, location), patrol_alt)
builder.join(self.package.join_point)
builder.race_track(
self.package.ingress_point,
self.package.egress_point,
patrol_alt
)
builder.split(self.package.split_point)
builder.rtb(flight.from_cp)
flight.points = builder.build()
def generate_cas(self, flight: Flight, location: MissionTarget) -> None:
def generate_cas(self, flight: Flight) -> None:
"""Generate a CAS flight plan for the given target.
Args:
flight: The flight to generate the flight plan for.
location: Front line with CAS targets.
"""
location = self.package.target
if not isinstance(location, FrontLine):
raise InvalidObjectiveLocation(flight.flight_type, location)
is_helo = getattr(flight.unit_type, "helicopter", False)
cap_alt = 500 if is_helo else 1000
flight.flight_type = FlightType.CAS
ingress, heading, distance = Conflict.frontline_vector(
location.control_points[0], location.control_points[1],
@@ -332,9 +346,11 @@ class FlightPlanBuilder:
builder = WaypointBuilder(self.doctrine)
builder.ascent(flight.from_cp, is_helo)
builder.join(self.package.join_point)
builder.ingress_cas(ingress, location)
builder.cas(center, cap_alt)
builder.egress(egress, location)
builder.split(self.package.split_point)
builder.rtb(flight.from_cp, is_helo)
flight.points = builder.build()
@@ -370,33 +386,51 @@ class FlightPlanBuilder:
builder.land(arrival)
return builder.build()[0]
def ingress_point(self, flight: Flight, target: MissionTarget) -> Point:
heading = self._heading_to_package_airfield(flight, target)
return target.position.point_from_heading(
def _join_point(self) -> Point:
ingress_point = self.package.ingress_point
heading = self._heading_to_package_airfield(ingress_point)
return ingress_point.point_from_heading(heading,
-self.doctrine.join_distance)
def _split_point(self) -> Point:
egress_point = self.package.egress_point
heading = self._heading_to_package_airfield(egress_point)
return egress_point.point_from_heading(heading,
-self.doctrine.split_distance)
def _ingress_point(self) -> Point:
heading = self._target_heading_to_package_airfield()
return self.package.target.position.point_from_heading(
heading - 180 + 25, self.doctrine.ingress_egress_distance
)
def egress_point(self, flight: Flight, target: MissionTarget) -> Point:
heading = self._heading_to_package_airfield(flight, target)
return target.position.point_from_heading(
def _egress_point(self) -> Point:
heading = self._target_heading_to_package_airfield()
return self.package.target.position.point_from_heading(
heading - 180 - 25, self.doctrine.ingress_egress_distance
)
def _heading_to_package_airfield(self, flight: Flight,
target: MissionTarget) -> int:
airfield = self.package_airfield(flight, target)
return airfield.position.heading_between_point(target.position)
def _target_heading_to_package_airfield(self) -> int:
return self._heading_to_package_airfield(self.package.target.position)
def _heading_to_package_airfield(self, point: Point) -> int:
return self.package_airfield().position.heading_between_point(point)
# TODO: Set ingress/egress/join/split points in the Package.
def package_airfield(self, flight: Flight,
target: MissionTarget) -> ControlPoint:
def package_airfield(self) -> ControlPoint:
# We'll always have a package, but if this is being planned via the UI
# it could be the first flight in the package.
if not self.package.flights:
raise RuntimeError(
"Cannot determine source airfield for package with no flights"
)
# The package airfield is either the flight's airfield (when there is no
# package) or the closest airfield to the objective that is the
# departure airfield for some flight in the package.
if self.package is None:
return flight.from_cp
cache = ObjectiveDistanceCache.get_closest_airfields(target)
cache = ObjectiveDistanceCache.get_closest_airfields(
self.package.target
)
for airfield in cache.closest_airfields:
for flight in self.package.flights:
if flight.from_cp == airfield:

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@@ -86,6 +86,30 @@ class WaypointBuilder:
waypoint.pretty_name = "Land"
self.waypoints.append(waypoint)
def join(self, position: Point) -> None:
waypoint = FlightWaypoint(
FlightWaypointType.JOIN,
position.x,
position.y,
self.doctrine.ingress_altitude
)
waypoint.pretty_name = "Join"
waypoint.description = "Rendezvous with package"
waypoint.name = "JOIN"
self.waypoints.append(waypoint)
def split(self, position: Point) -> None:
waypoint = FlightWaypoint(
FlightWaypointType.SPLIT,
position.x,
position.y,
self.doctrine.ingress_altitude
)
waypoint.pretty_name = "Split"
waypoint.description = "Depart from package"
waypoint.name = "SPLIT"
self.waypoints.append(waypoint)
def ingress_cas(self, position: Point, objective: MissionTarget) -> None:
self._ingress(FlightWaypointType.INGRESS_CAS, position, objective)