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Fix game state on refresh.
There was accidentally a second layer of callback here. I'm not sure why it worked. I think the lambda being returned was being used as the cleanup function?
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@@ -2,7 +2,7 @@ import "./App.css";
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import { LatLng } from "leaflet";
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import LiberationMap from "./components/liberationmap";
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import { useInitialGameState } from "./api/useInitialGameState";
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import useInitialGameState from "./api/useInitialGameState";
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function App() {
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const mapCenter: LatLng = new LatLng(25.58, 54.9);
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