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https://github.com/dcs-retribution/dcs-retribution.git
synced 2025-11-10 15:41:24 +00:00
Filter mission types by aircraft.
First stab at implementing #392. You can now only select aircraft types that can do the selected task.
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@@ -45,10 +45,12 @@ class QFlightCreator(QDialog):
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self.game.theater, package.target
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)
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self.task_selector.setCurrentIndex(0)
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self.task_selector.currentTextChanged.connect(
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self.on_task_changed)
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layout.addLayout(QLabeledWidget("Task:", self.task_selector))
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self.aircraft_selector = QAircraftTypeSelector(
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self.game.aircraft_inventory.available_types_for_player, self.game.player_country
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self.game.aircraft_inventory.available_types_for_player, self.game.player_country, self.task_selector.currentData()
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)
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self.aircraft_selector.setCurrentIndex(0)
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self.aircraft_selector.currentIndexChanged.connect(
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@@ -169,6 +171,9 @@ class QFlightCreator(QDialog):
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self.arrival.change_aircraft(new_aircraft)
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self.divert.change_aircraft(new_aircraft)
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def on_task_changed(self) -> None:
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self.aircraft_selector.updateItems(self.task_selector.currentData(), self.game.aircraft_inventory.available_types_for_player)
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def update_max_size(self, available: int) -> None:
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self.flight_size_spinner.setMaximum(min(available, 4))
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if self.flight_size_spinner.maximum() >= 2:
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