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Handle map reset when the game is loaded/unloaded.
https://github.com/dcs-liberation/dcs_liberation/issues/2039 Partial fix for https://github.com/dcs-liberation/dcs_liberation/issues/2045 (now works in the new map, old one not fixed yet).
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17
client/src/api/gamestate.ts
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17
client/src/api/gamestate.ts
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@@ -0,0 +1,17 @@
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import { AppDispatch } from "../app/store";
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import { gameLoaded, gameUnloaded } from "./actions";
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import backend from "./backend";
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import Game from "./game";
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export default function reloadGameState(dispatch: AppDispatch) {
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backend
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.get("/game")
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.catch((error) => console.log(`Error fetching game state: ${error}`))
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.then((response) => {
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if (response == null || response.data == null) {
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dispatch(gameUnloaded());
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return;
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}
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dispatch(gameLoaded(response.data as Game));
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});
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}
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