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Move mission generation code into game.
Operation has been renamed MissionGenerator and is no longer a static class.
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@@ -114,7 +114,7 @@ def create_mission(terrain: Terrain) -> Path:
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mission_path = persistency.mission_path_for(f"export_{terrain.name.lower()}.miz")
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m.save(mission_path)
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return Path(mission_path)
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return mission_path
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def load_coordinate_data(data: Dict[str, Any]) -> Dict[str, Coordinates]:
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