Adds missile sites to the do-not-cull list.

Contributes-to: #700
This commit is contained in:
Simon Clark 2021-01-30 18:34:57 +00:00
parent 89392553bd
commit 768d239840
2 changed files with 11 additions and 4 deletions

View File

@ -34,6 +34,7 @@ Saves from 2.3 are not compatible with 2.4.
* **[Factions]** Added Greece 2005 faction. * **[Factions]** Added Greece 2005 faction.
* **[Factions]** Added Iran 1988 faction. * **[Factions]** Added Iran 1988 faction.
* **[Units]** Support for E-2 Hawkeye, SH-60B Seahawk, S-3B Viking (thanks to awinterquest) and SpGH Dana - these are now being used by appropriate factions. * **[Units]** Support for E-2 Hawkeye, SH-60B Seahawk, S-3B Viking (thanks to awinterquest) and SpGH Dana - these are now being used by appropriate factions.
* **[Culling]** Missile sites are no longer culled.
* **[Campaigns]** Added campaign "Black Sea Lite" by Starfire * **[Campaigns]** Added campaign "Black Sea Lite" by Starfire
* **[Campaigns]** Added campaign "Exercise Vegas Nerve" by Starfire * **[Campaigns]** Added campaign "Exercise Vegas Nerve" by Starfire
* **[New game Wizard]** The theater page is now the first page of the campaign wizard, recommended factions will be selected automatically on the faction selection page * **[New game Wizard]** The theater page is now the first page of the campaign wizard, recommended factions will be selected automatically on the faction selection page

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@ -31,7 +31,8 @@ from .infos.information import Information
from .navmesh import NavMesh from .navmesh import NavMesh
from .procurement import ProcurementAi from .procurement import ProcurementAi
from .settings import Settings from .settings import Settings
from .theater import ConflictTheater, ControlPoint from .theater import ConflictTheater, ControlPoint, TheaterGroundObject
from game.theater.theatergroundobject import MissileSiteGroundObject
from .threatzones import ThreatZones from .threatzones import ThreatZones
from .unitmap import UnitMap from .unitmap import UnitMap
from .weather import Conditions, TimeOfDay from .weather import Conditions, TimeOfDay
@ -388,9 +389,14 @@ class Game:
points.append(front_line.control_point_a.position) points.append(front_line.control_point_a.position)
points.append(front_line.control_point_b.position) points.append(front_line.control_point_b.position)
# If do_not_cull_carrier is enabled, add carriers as culling point for cp in self.theater.controlpoints:
if self.settings.perf_do_not_cull_carrier: # Don't cull missile sites - their range is long enough to make them
for cp in self.theater.controlpoints: # easily culled despite being a threat.
for tgo in cp.ground_objects:
if isinstance(tgo, MissileSiteGroundObject):
points.append(cp.position)
# If do_not_cull_carrier is enabled, add carriers as culling point
if self.settings.perf_do_not_cull_carrier:
if cp.is_carrier or cp.is_lha: if cp.is_carrier or cp.is_lha:
points.append(cp.position) points.append(cp.position)