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Cleanup after cherry-picking...
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@@ -2,7 +2,6 @@ import pytest
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from typing import Any
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from dcs.mapping import Point
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from dcs.terrain import Terrain
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from game.ato.flighttype import FlightType
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from game.theater.presetlocation import PresetLocation
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from game.theater.theatergroundobject import (
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@@ -21,6 +20,7 @@ from game.theater.controlpoint import OffMapSpawn
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from game.utils import Heading
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@pytest.fixture
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def test_mission_types_friendly(mocker: Any) -> None:
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"""
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Test the mission types that can be planned against friendly Theater Ground Objects
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@@ -68,6 +68,7 @@ def test_mission_types_friendly(mocker: Any) -> None:
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assert mission_types == [FlightType.BARCAP]
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@pytest.fixture
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def test_mission_types_enemy(mocker: Any) -> None:
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"""
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Test the mission types that can be planned against enemy Theater Ground Objects
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