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@ -209,7 +209,6 @@ class PretenseMissionGenerator(MissionGenerator):
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for cp in self.game.theater.controlpoints:
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for cp in self.game.theater.controlpoints:
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for country in (self.p_country, self.e_country):
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for country in (self.p_country, self.e_country):
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if country == self.p_country:
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if country == self.p_country:
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ato = self.game.blue.ato
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ato = self.game.blue.ato
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else:
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else:
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@ -163,7 +163,6 @@ class PretenseTriggerGenerator:
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else:
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else:
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trigger_radius = TRIGGER_RADIUS_CAPTURE
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trigger_radius = TRIGGER_RADIUS_CAPTURE
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if not isinstance(cp, OffMapSpawn):
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if not isinstance(cp, OffMapSpawn):
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zone_color = {1: 0.0, 2: 0.0, 3: 0.0, 4: 0.15}
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zone_color = {1: 0.0, 2: 0.0, 3: 0.0, 4: 0.15}
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trigger_zone = self.mission.triggers.add_triggerzone(
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trigger_zone = self.mission.triggers.add_triggerzone(
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cp.position,
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cp.position,
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