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Fixed weapons names in pdcs extensions, removed deprecated rafale mod, fixed many other compilation issues with pydcs 2.7+
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@@ -23,7 +23,7 @@ from dcs.planes import F_15C
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from dcs.ships import (
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CVN_74_John_C__Stennis,
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LHA_1_Tarawa,
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USS_Arleigh_Burke_IIa,
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DDG_Arleigh_Burke_IIa,
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)
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from dcs.statics import Fortification
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from dcs.terrain import (
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@@ -93,16 +93,16 @@ class MizCampaignLoader:
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LHA_UNIT_TYPE = LHA_1_Tarawa.id
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FRONT_LINE_UNIT_TYPE = Armor.APC_M113.id
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FOB_UNIT_TYPE = Unarmed.CP_SKP_11_ATC_Mobile_Command_Post.id
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FOB_UNIT_TYPE = Unarmed.Truck_SKP_11_Mobile_ATC.id
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FARP_HELIPAD = "SINGLE_HELIPAD"
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EWR_UNIT_TYPE = AirDefence.EWR_55G6.id
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SAM_UNIT_TYPE = AirDefence.SAM_SA_10_S_300_Grumble_Big_Bird_SR.id
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GARRISON_UNIT_TYPE = AirDefence.SAM_SA_19_Tunguska_Grison.id
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OFFSHORE_STRIKE_TARGET_UNIT_TYPE = Fortification.Oil_platform.id
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SHIP_UNIT_TYPE = USS_Arleigh_Burke_IIa.id
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MISSILE_SITE_UNIT_TYPE = MissilesSS.SRBM_SS_1C_Scud_B_9K72_LN_9P117M.id
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COASTAL_DEFENSE_UNIT_TYPE = MissilesSS.SS_N_2_Silkworm.id
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SHIP_UNIT_TYPE = DDG_Arleigh_Burke_IIa.id
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MISSILE_SITE_UNIT_TYPE = MissilesSS.SSM_SS_1C_Scud_B.id
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COASTAL_DEFENSE_UNIT_TYPE = MissilesSS.AShM_SS_N_2_Silkworm.id
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# Multiple options for the required SAMs so campaign designers can more
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# accurately see the coverage of their IADS for the expected type.
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@@ -711,8 +711,8 @@ class PersianGulfTheater(ConflictTheater):
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terrain = persiangulf.PersianGulf()
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overview_image = "persiangulf.gif"
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reference_points = (
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ReferencePoint(persiangulf.Jiroft_Airport.position, Point(1692, 1343)),
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ReferencePoint(persiangulf.Liwa_Airbase.position, Point(358, 3238)),
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ReferencePoint(persiangulf.Jiroft.position, Point(1692, 1343)),
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ReferencePoint(persiangulf.Liwa_AFB.position, Point(358, 3238)),
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)
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landmap = load_landmap("resources\\gulflandmap.p")
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daytime_map = {
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