From 828c87df39c2283c3c829e9987247327ffe3b6d6 Mon Sep 17 00:00:00 2001 From: Khopa Date: Wed, 7 Apr 2021 19:33:23 +0200 Subject: [PATCH] Game settings / new game wizard : Allowed a 0% income multiplier. --- qt_ui/windows/newgame/QNewGameWizard.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/qt_ui/windows/newgame/QNewGameWizard.py b/qt_ui/windows/newgame/QNewGameWizard.py index 4b990b26..0ff28d59 100644 --- a/qt_ui/windows/newgame/QNewGameWizard.py +++ b/qt_ui/windows/newgame/QNewGameWizard.py @@ -483,11 +483,11 @@ class DifficultyAndAutomationOptions(QtWidgets.QWizardPage): economy_layout = QtWidgets.QVBoxLayout() economy_group.setLayout(economy_layout) - player_income = TenthsSpinSlider("Player income multiplier", 1, 50, 10) + player_income = TenthsSpinSlider("Player income multiplier", 0, 50, 10) self.registerField("player_income_multiplier", player_income.spinner) economy_layout.addLayout(player_income) - enemy_income = TenthsSpinSlider("Enemy income multiplier", 1, 50, 10) + enemy_income = TenthsSpinSlider("Enemy income multiplier", 0, 50, 10) self.registerField("enemy_income_multiplier", enemy_income.spinner) economy_layout.addLayout(enemy_income)