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armor balance improvements; fixed trigger for farps
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@@ -81,9 +81,6 @@ class TriggersGenerator:
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if group.task == AWACS.name or group.task == Refueling.name:
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continue
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if player_cp.position.distance_to_point(group.position) > PUSH_TRIGGER_SIZE * 3:
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continue
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push_by_trigger.append(group)
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if not group.units[0].is_human():
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