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Cleanup Lua plugin implementation.
* Move the UI code out of the plugin logic. * Add types where needed. * Move into game package. * Improve error handling. * Simplify settings behavior. * Don't load disabled plugins. * Remove knowledge of non-base plugins from game generation. Fixes https://github.com/Khopa/dcs_liberation/issues/311
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@@ -15,8 +15,7 @@ This file is the description of the plugin.
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The *base* and *jtacautolase* plugins both are included in the standard dcs-liberation distribution.
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You can check their respective `plugin.json` files to understand how they work.
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Here's a quick rundown of the file's components :
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- `mnemonic` : the short, technical name of the plugin. It's the name of the folder, and the name of the plugin in the application's settings
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- `skipUI` : if *true*, this plugin will not appear in the plugins selection user interface. Useful to force a plugin ON or OFF (see the *base* plugin)
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- `nameInUI` : the title of the plugin as it will appear in the plugins selection user interface.
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- `defaultValue` : the selection value of the plugin, when first installed ; if true, plugin is selected.
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@@ -41,29 +40,14 @@ It is mandatory.
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This plugin replaces the vanilla JTAC functionality in dcs-liberation.
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### The *VEAF framework* plugin
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### Known third-party plugins
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When enabled, this plugin will inject and configure the VEAF Framework scripts in the mission.
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Plugins not included with Liberation can be installed by adding them to the
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`resources/plugins` directory and listing them in
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`resources/plugins/plugins.json`. Below is a list of other plugins that can be
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installed:
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These scripts add a lot of runtime functionalities :
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- spawning of units and groups (and portable TACANs)
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- air-to-ground missions
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- air-to-air missions
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- transport missions
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- carrier operations (not Moose)
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- tanker move
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- weather and ATC
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- shelling a zone, lighting it up
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- managing assets (tankers, awacs, aircraft carriers) : getting info, state, respawning them if needed
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- managing named points (position, info, ATC)
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- managing a dynamic radio menu
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- managing remote calls to the mission through NIOD (RPC) and SLMOD (LUA sockets)
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- managing security (not allowing everyone to do every action)
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- define groups templates
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You can find the *VEAF Framework* plugin [on GitHub](https://github.com/VEAF/dcs-liberation-veaf-framework/releases)
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For more information, please visit the [VEAF Framework documentation site](https://veaf.github.io/VEAF-Mission-Creation-Tools/) (work in progress)
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* [VEAF](https://github.com/VEAF/dcs-liberation-veaf-framework)
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## Custom plugins
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@@ -1,5 +1,4 @@
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{
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"mnemonic": "base",
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"skipUI": true,
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"nameInUI": "",
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"defaultValue": true,
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@@ -1,5 +1,4 @@
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{
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"mnemonic": "jtacautolase",
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"nameInUI": "JTAC Autolase",
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"defaultValue": true,
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"specificOptions": [
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@@ -1,5 +1,4 @@
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{
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"mnemonic": "skynetiads",
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"nameInUI": "Skynet IADS",
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"defaultValue": false,
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"specificOptions": [
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