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Add Cowboy's E-7A Wedgetail AI Mod (#495)
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@@ -3,6 +3,7 @@ from .a4ec import *
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from .a7e import *
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from .a6a import *
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from .bandit_clouds import *
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from .e7a import *
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from .ea6b import *
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from .f9f import *
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from .f100 import *
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1
pydcs_extensions/e7a/__init__.py
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1
pydcs_extensions/e7a/__init__.py
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@@ -0,0 +1 @@
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from .e7a import *
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33
pydcs_extensions/e7a/e7a.py
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33
pydcs_extensions/e7a/e7a.py
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@@ -0,0 +1,33 @@
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from typing import Set
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from dcs import task
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from dcs.planes import PlaneType
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from dcs.weapons_data import Weapons
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from game.modsupport import planemod
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from pydcs_extensions.weapon_injector import inject_weapons
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@planemod
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class CLP_E7A(PlaneType):
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id = "CLP_E7A"
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large_parking_slot = True
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height = 12.5
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width = 34
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length = 35.5
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fuel_max = 90700
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max_speed = 1009.008
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chaff = 120
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flare = 60
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charge_total = 240
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chaff_charge_size = 1
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flare_charge_size = 2
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eplrs = True
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radio_frequency = 243
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livery_name = "CLP_E7A" # from type
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pylons: Set[int] = set()
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tasks = [task.AWACS]
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task_default = task.AWACS
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