diff --git a/resources/campaigns/operation_allied_sword.miz b/resources/campaigns/operation_allied_sword.miz index 08a09b20..bc153c3c 100644 Binary files a/resources/campaigns/operation_allied_sword.miz and b/resources/campaigns/operation_allied_sword.miz differ diff --git a/resources/campaigns/operation_allied_sword.yaml b/resources/campaigns/operation_allied_sword.yaml index f802b77f..75abfc60 100644 --- a/resources/campaigns/operation_allied_sword.yaml +++ b/resources/campaigns/operation_allied_sword.yaml @@ -4,8 +4,8 @@ theater: Syria authors: Fuzzle recommended_player_faction: Israel-USN 2005 (Allied Sword) recommended_enemy_faction: Syria-Lebanon 2005 (Allied Sword) -description:
In this fictional scenario, a US/Israeli coalition must push north from the Israeli border, through Syria and Lebanon to Aleppo.
Backstory: A Syrian-Lebanese joint force (with Russian materiel support) has attacked Israel, attmepting to cross the northern border. With the arrival of a US carrier group, Israel prepares its counterattack. The US Navy will handle the Beirut region's coastal arena, while the IAF will push through Damascus and the inland mountain ranges.
, -version: "9.1" +description:In this fictional scenario, a US/Israeli coalition must push north from the Israeli border, through Syria and Lebanon to Aleppo.
Backstory: A Syrian-Lebanese joint force (with Russian materiel support) has attacked Israel, attmepting to cross the northern border. With the arrival of a US carrier group, Israel prepares its counterattack. The US Navy will handle the Beirut region's coastal arena, while the IAF will push through Damascus and the inland mountain ranges.
+version: "10.0" miz: operation_allied_sword.miz performance: 2 recommended_start_date: 2004-07-17 diff --git a/resources/campaigns/operation_blackball.miz b/resources/campaigns/operation_blackball.miz index ec4f42c6..7cfd1b06 100644 Binary files a/resources/campaigns/operation_blackball.miz and b/resources/campaigns/operation_blackball.miz differ diff --git a/resources/campaigns/operation_blackball.yaml b/resources/campaigns/operation_blackball.yaml index 8e6e48c9..e53c3487 100644 --- a/resources/campaigns/operation_blackball.yaml +++ b/resources/campaigns/operation_blackball.yaml @@ -2,8 +2,8 @@ name: Syria - Operation Blackball theater: Syria authors: Fuzzle -description:A lightweight fictional showcase of Cyprus for the Syria terrain. A US Navy force must deploy from a FOB and carrier group to push from the north-east down through the island. Note that the ground units purchased on turn zero must sustain you until you've taken the first hostile FOB. The starting point does not have a factory to simulate a Marine Expeditionary Force deploying from the carrier group.
Backstory: The world is at war. With the help of her eastern allies Russia has taken the Suez Canal and deployed a large naval force to the Mediterranean trapping a US carrier group near the Turkish-Syrian border. Now they must break out by taking Cyprus back.
-version: "9.1" +description:A lightweight fictional showcase of Cyprus for the Syria terrain. A US Navy force must deploy from a FOB and carrier group to push from the north-east down through the island. Note that the ground units purchased on turn zero must sustain you until you've taken the first hostile FOB. The starting point does not have a factory to simulate a Marine Expeditionary Force deploying from the carrier group.
Backstory: The world is at war. With the help of her eastern allies Russia has taken the Suez Canal and deployed a large naval force to the Mediterranean, trapping a US carrier group near the Turkish-Syrian border. Now they must break out by taking Cyprus back.
+version: "10.0" recommended_player_faction: US Navy 2005 recommended_enemy_faction: Russia 2010 miz: operation_blackball.miz @@ -17,13 +17,9 @@ squadrons: aircraft: - VF-142 - primary: SEAD - secondary: any + secondary: air-to-ground aircraft: - VFA-106 - - primary: BAI - secondary: any - aircraft: - - VMFA-122 - primary: AEW&C aircraft: - VAW-125 diff --git a/resources/campaigns/pacific_repartee.miz b/resources/campaigns/pacific_repartee.miz index f90976f1..58033b2f 100644 Binary files a/resources/campaigns/pacific_repartee.miz and b/resources/campaigns/pacific_repartee.miz differ diff --git a/resources/campaigns/pacific_repartee.yaml b/resources/campaigns/pacific_repartee.yaml index f81dd952..bf53b379 100644 --- a/resources/campaigns/pacific_repartee.yaml +++ b/resources/campaigns/pacific_repartee.yaml @@ -3,7 +3,7 @@ name: Marianas - Pacific Repartee theater: MarianaIslands authors: Fuzzle description:A naval campaign where a US carrier group must retake Guam, Saipan and the Marianas Islands from the Chinese. This is a purely offensive air campaign, with no frontline gameplay. Upon securing the area around a FOB, you may either ignore it, bomb it to dust or use the cheats to capture it.
Backstory: After an escalation in the South China Sea, the PLAN has taken the US by surprise and invaded Guam, setting up supporting positions throughout the Marianas island chain. With the rest of the US Navy engaged near Japan, a carrier task group must push through China's forces, assist a small Marine contingent holding out on Farallon de Pajaros and liberate Guam.
-version: "9.1" +version: "10.0" recommended_player_faction: US Navy 2005 recommended_enemy_faction: China 2010 miz: pacific_repartee.miz @@ -17,13 +17,9 @@ squadrons: aircraft: - VF-143 - primary: SEAD - secondary: any + secondary: air-to-ground aircraft: - VMFA-251 - - primary: Strike - secondary: any - aircraft: - - VMFA-122 - primary: AEW&C aircraft: - VAW-125 diff --git a/resources/campaigns/scenic_inland.miz b/resources/campaigns/scenic_inland.miz index 34cab63d..eb161b6a 100644 Binary files a/resources/campaigns/scenic_inland.miz and b/resources/campaigns/scenic_inland.miz differ diff --git a/resources/campaigns/scenic_inland.yaml b/resources/campaigns/scenic_inland.yaml index 1005f1dd..1309b83c 100644 --- a/resources/campaigns/scenic_inland.yaml +++ b/resources/campaigns/scenic_inland.yaml @@ -3,7 +3,7 @@ name: Persian Gulf - Scenic Route 2 - Dust To Dust theater: Persian Gulf authors: Fuzzle description:A continuation of Scenic Route. A NATO coalition pushes inland along a protracted axis of advance. Built with helicopters/FOB-based gameplay in mind.
Backstory: With Iran's coastal defences pacified and their forces pushed inland, a beleaguered US Navy is reinforced by a NATO coalition task force. The going will not be easy however; Iran has assembled the full might of its armoured and mechanized divisions alongside rotary support to defend their heartland. The conflict intensifies.
-version: "9.1" +version: "10.0" advanced_iads: true recommended_player_faction: NATO OIF recommended_enemy_faction: Iran 2015 @@ -51,7 +51,7 @@ squadrons: secondary: air-to-air aircraft: - VF-143 - - primary: TARCAP + - primary: DEAD secondary: any aircraft: - VMFA-251 @@ -81,7 +81,7 @@ squadrons: - primary: CAS secondary: air-to-ground aircraft: - - 229th Aviation Battalion + - Wolfpack, 1-82 ARB #US Army Apache AH-64D # OPFOR L1F1 FOB Tang-e Dalan: diff --git a/resources/campaigns/scenic_route.miz b/resources/campaigns/scenic_route.miz index 047621d1..bd4c69f4 100644 Binary files a/resources/campaigns/scenic_route.miz and b/resources/campaigns/scenic_route.miz differ diff --git a/resources/campaigns/scenic_route.yaml b/resources/campaigns/scenic_route.yaml index e8e63cad..40ef3368 100644 --- a/resources/campaigns/scenic_route.yaml +++ b/resources/campaigns/scenic_route.yaml @@ -3,7 +3,8 @@ name: Persian Gulf - Scenic Route theater: Persian Gulf authors: Fuzzle description:A lightweight naval campaign involving a US Navy carrier group pushing across the coast of Iran. Note that the ground units purchased on turn zero must sustain you until you've taken the first hostile FOB. The starting point does not have a factory to simulate a Marine Expeditionary Force deploying from the carrier group.
Backstory: Iran has declared war on all US forces in the Gulf resulting in all local allies withdrawing their support for American troops. A lone carrier group must pacify the southern coast of Iran and hold out until backup can arrive lest the US and her interests be ejected from the region permanently.
-version: "9.1" +version: "10.0" +advanced_iads: true recommended_player_faction: US Navy 2005 recommended_enemy_faction: Iran 2015 miz: scenic_route.miz @@ -17,13 +18,9 @@ squadrons: aircraft: - VF-143 - primary: SEAD - secondary: any + secondary: air-to-ground aircraft: - VFA-113 - - primary: BAI - secondary: any - aircraft: - - VMFA-251 - primary: AEW&C aircraft: - VAW-125 diff --git a/resources/campaigns/tripoint_hostility.miz b/resources/campaigns/tripoint_hostility.miz index 80ccc1a9..487c1620 100644 Binary files a/resources/campaigns/tripoint_hostility.miz and b/resources/campaigns/tripoint_hostility.miz differ diff --git a/resources/campaigns/tripoint_hostility.yaml b/resources/campaigns/tripoint_hostility.yaml index fa148eaa..66067c15 100644 --- a/resources/campaigns/tripoint_hostility.yaml +++ b/resources/campaigns/tripoint_hostility.yaml @@ -2,13 +2,13 @@ name: Syria - Tripoint Hostility theater: Syria authors: Fuzzle -description:A joint US Army/Air Force force must push Iraqi aggressors back through Jordan and Syria to the border, then pacify Iraq's nearby airbases. This campaign showcases the southeastern expansion to the Syria terrain, and incentivizes heavy usage of rotary from FARPs.
Backstory: In an alternate 2006, Iraqi has seen a coup place a hardline national fundamentalist movement in power, who have ejected US forces from the country under threat from newfound Iranian allies. With their confidence unchecked, Iraq has invaded their Jordanian and Syrian neighbours to the west, pushing nearly to the Israeli border. To keep the region from falling to chaos, the US has redeployed a task force from Europe to defend Jordan and bring down Iraq's west-facing air power.
+description:A joint US Army/Air Force force must push Iraqi aggressors back through Jordan and Syria to the border, then pacify Iraq's nearby airbases. This campaign showcases the southeastern expansion to the Syria terrain, and incentivizes heavy usage of rotary from FARPs.
Backstory: In an alternate 2006, Iraq has seen a coup place a hardline national fundamentalist movement in power, who have ejected US forces from the country under threat from newfound Iranian allies. With their confidence unchecked, Iraq has invaded their Jordanian and Syrian neighbours to the west, pushing nearly to the Israeli border. To keep the region from falling to chaos, the US has redeployed a task force from Europe to defend Jordan and bring down Iraq's west-facing air power.
recommended_player_faction: USA 2005 recommended_enemy_faction: Iraq 1991 recommended_start_date: 2006-08-03 miz: tripoint_hostility.miz performance: 2 -version: "9.1" +version: "10.0" squadrons: # Off-theatre forces From Turkey: