gulf & nevada maps integration; updates to commisioning/start generation units logic; mission gen updates; carriers always on map

This commit is contained in:
Vasyl Horbachenko
2018-06-16 03:30:32 +03:00
parent 56c9f97417
commit 92e5514e8d
20 changed files with 368 additions and 162 deletions

View File

@@ -143,7 +143,7 @@ class EventMenu(Menu):
clients=scrambled_clients)
elif type(self.event) is GroundInterceptEvent:
e = self.event # type: GroundInterceptEvent
e.player_attacking(e.to_cp.position.random_point_within(30000), strikegroup=scrambled_aircraft, clients=scrambled_clients)
e.player_attacking(strikegroup=scrambled_aircraft, clients=scrambled_clients)
self.game.initiate_event(self.event)
EventResultsMenu(self.window, self.parent, self.game, self.event).display()