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Refactor the mod select changes, re-add accidentally deleted factions.
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@@ -267,8 +267,8 @@ class QTopPanel(QFrame):
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closest_cps[0],
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closest_cps[1],
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self.game.theater.controlpoints[0].position,
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self.game.player_name,
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self.game.enemy_name,
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self.game.player_faction.name,
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self.game.enemy_faction.name,
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)
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unit_map = self.game.initiate_event(game_event)
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