From 9bf57e99fb8fb05b76d8c08ade85d23e262c6abe Mon Sep 17 00:00:00 2001 From: Khopa Date: Thu, 6 Aug 2020 00:34:13 +0200 Subject: [PATCH] Removed Mig-29 from Strike mission --- changelog.md | 4 +++- gen/flights/ai_flight_planner_db.py | 2 -- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/changelog.md b/changelog.md index c7df7d52..e1583ec0 100644 --- a/changelog.md +++ b/changelog.md @@ -14,6 +14,7 @@ * **[New Game Wizard]** No more RED vs BLUE opposing faction restrictions. * **[New Game Wizard]** New campaign generation settings added : No aircraft carrier, no lha, no navy, invert map starting positions. * **[Mission Generator]** Artillery units will start firing mission after a random delay. It should reduces lag spikes induced by artillery strikes by spreading them out. +* **[Mission Generator]** Ground units will retreat after taking too much casualties. Artillery units will retreat if engaged. * **[Mission Generator]** The briefing will now contain the carrier ATC frequency * **[Mission Generator]** The briefing contains a small situation update. * **[Mission Generator]** Previously destroyed units are visible in the mission. (And added a performance settings to disable this behaviour) @@ -29,7 +30,8 @@ * **[Mission Generator]** Base defense units were not controllable with Combined Arms * **[Mission Generator]** Tanker speed was too low * **[Mission Generator]** Tanker TACAN settings were wrong -* **[Mission Generator]** AI aircraft should start datalink (EPLRS) +* **[Mission Generator]** AI aircraft should start datalink ON (EPLRS) +* **[Mission Generator]** Base defense units should not spawn on runway and or taxyway. (The chance for this to happen should now be really really low) * **[Mission Generator]** Fixed all flights starting "In flight" after playing a few missions (parking slot reset issue) * **[Mission Script/Performance]** Mission lua script will not listen to weapons fired event anymore and register every fired weapons. This should improve performance especially in WW2 scenarios or when rocket artillery is firing. * **[Campaign Generator]** Carrier name will now not appear for faction who do not have carriers diff --git a/gen/flights/ai_flight_planner_db.py b/gen/flights/ai_flight_planner_db.py index 0a517d19..c73cece4 100644 --- a/gen/flights/ai_flight_planner_db.py +++ b/gen/flights/ai_flight_planner_db.py @@ -157,9 +157,7 @@ SEAD_CAPABLE = [ # Aircraft used for Strike mission STRIKE_CAPABLE = [ MiG_15bis, - MiG_29A, MiG_27K, - MiG_29S, MB_339PAN, Su_17M4,