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Improve STRIKE where possible
- Plan number of aircraft more accurately - Fine-tuning ingress waypoint tasks - Add lineup waypoint for STRIKE flights, 10NM in front of ingress on the same heading as the target
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@@ -16,7 +16,11 @@ class StrikeIngressBuilder(PydcsWaypointBuilder):
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bomber_guided = self.group.units[0].unit_type in [B_1B, B_52H]
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waypoint.tasks.append(OptFormation.finger_four_open())
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if bomber_guided or not bomber:
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self.add_strike_tasks(waypoint, WeaponType.Guided)
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self.add_strike_tasks(waypoint, WeaponType.ASM)
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waypoint.tasks.append(OptFormation.trail_open())
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if bomber_guided or not bomber:
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self.add_strike_tasks(waypoint, WeaponType.GuidedBombs)
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waypoint.tasks.append(OptFormation.ww2_bomber_element_close())
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self.add_bombing_tasks(waypoint)
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@@ -49,6 +53,7 @@ class StrikeIngressBuilder(PydcsWaypointBuilder):
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center,
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weapon_type=WeaponType.Bombs,
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expend=Expend.All,
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group_attack=True,
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altitude=waypoint.alt,
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)
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waypoint.tasks.append(bombing)
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@@ -56,12 +61,13 @@ class StrikeIngressBuilder(PydcsWaypointBuilder):
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def add_strike_tasks(
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self, waypoint: MovingPoint, weapon_type: WeaponType = WeaponType.Auto
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) -> None:
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ga = True if self.flight.count > 1 else False
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for target in self.waypoint.targets:
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bombing = Bombing(target.position, weapon_type=weapon_type, group_attack=ga)
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bombing = Bombing(target.position, weapon_type=weapon_type)
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# If there is only one target, drop all ordnance in one pass.
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if len(self.waypoint.targets) == 1:
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bombing.params["expend"] = Expend.All.value
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elif target.is_static:
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bombing.params["expend"] = Expend.Half.value
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waypoint.tasks.append(bombing)
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waypoint.speed = mach(0.85, meters(waypoint.alt)).meters_per_second
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