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Possible to mix factions side. Player will always be blue.
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@@ -95,8 +95,8 @@ class TriggersGenerator:
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self.mission.triggerrules.triggers.append(mark_trigger)
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def generate(self):
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player_coalition = self.game.player_country in db.BLUEFOR_FACTIONS and "blue" or "red"
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enemy_coalition = player_coalition == "blue" and "red" or "blue"
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player_coalition = "blue"
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enemy_coalition = "red"
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self.mission.coalition["blue"].bullseye = {"x": self.conflict.position.x,
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"y": self.conflict.position.y}
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