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Possible to mix factions side. Player will always be blue.
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@@ -89,10 +89,7 @@ class QMapControlPoint(QGraphicsRectItem):
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@property
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def brush_color(self)->QColor:
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if self.parent.game.player_country in db.BLUEFOR_FACTIONS:
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return self.model.captured and CONST.COLORS["blue"] or CONST.COLORS["super_red"]
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else:
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return self.model.captured and CONST.COLORS["super_red"] or CONST.COLORS["blue"]
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return self.model.captured and CONST.COLORS["blue"] or CONST.COLORS["super_red"]
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@property
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def pen_color(self) -> QColor:
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