Add livery-selector in AirWingConfigurationDialog

Resolves #1861
This commit is contained in:
Raffson 2022-08-14 14:20:59 +02:00
parent e9917ba00e
commit a8d6f90f55
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GPG Key ID: B0402B2C9B764D99
4 changed files with 56 additions and 2 deletions

View File

@ -21,6 +21,7 @@ Saves from 5.x are not compatible with 6.0.
* **[UI]** Added options to the loadout editor for setting properties such as HMD choice.
* **[UI]** Added separate images for the different carrier types.
* **[UI]** Add Accept/Reset buttons to Air Wing Configurator screen.
* **[UI]** Add livery selector to Air Wing Configurator's squadrons.
* **[Campaign]** Allow campaign designers to define default values for the economy settings (starting budget and multiplier).
* **[Plugins]** Allow full support of the SkynetIADS plugin with all advanced features (connection nodes, power sources, command centers) if campaign supports it.
* **[Plugins]** Added support for the CTLD script by ciribob with many possible customization options and updated the JTAC Autolase to the CTLD included script.

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@ -74,6 +74,10 @@ class Coalition:
def country_name(self) -> str:
return self.faction.country
@property
def country_shortname(self) -> str:
return self.faction.country_shortname
@property
def opponent(self) -> Coalition:
assert self._opponent is not None

View File

@ -46,6 +46,9 @@ class Faction:
# Country used by this faction
country: str = field(default="")
# Country's short name used by this faction
country_shortname: str = field(default="")
# Nice name of the faction
name: str = field(default="")
@ -172,13 +175,22 @@ class Faction:
faction = Faction(locales=json.get("locales"))
faction.country = json.get("country", "/")
if faction.country not in [c.name for c in country_dict.values()]:
country = None
for c in country_dict.values():
if c.name == faction.country:
country = c
break
if country is None:
raise AssertionError(
'Faction\'s country ("{}") is not a valid DCS country ID'.format(
faction.country
)
)
faction.country_shortname = country.shortname
faction.name = json.get("name", "")
if not faction.name:
raise AssertionError("Faction has no valid name")

View File

@ -1,3 +1,4 @@
import logging
from typing import Iterable, Optional, Iterator
from PySide2.QtCore import (
@ -26,7 +27,6 @@ from PySide2.QtWidgets import (
QPushButton,
QGridLayout,
QToolButton,
QMessageBox,
)
from game import Game
from game.ato.flighttype import FlightType
@ -137,6 +137,38 @@ class SquadronBaseSelector(QComboBox):
self.update()
class SquadronLiverySelector(QComboBox):
"""
A combo box for selecting a squadron's livery.
The combo box will automatically be populated with all available liveries.
"""
def __init__(self, squadron: Squadron) -> None:
super().__init__()
self.setSizeAdjustPolicy(self.AdjustToContents)
self.aircraft_type = squadron.aircraft
selected_livery = squadron.livery
liveries = set()
cc = squadron.coalition.faction.country_shortname
aircraft_liveries = self.aircraft_type.dcs_unit_type.Liveries
if len(aircraft_liveries) == 0:
logging.info(f"Liveries for {self.aircraft_type} is empty!")
for livery in aircraft_liveries:
valid_livery = livery.countries is None or cc in livery.countries
if valid_livery or cc in ["BLUE", "RED"]:
liveries.add(livery)
for livery in sorted(liveries):
self.addItem(livery.name, userData=livery.id)
if selected_livery is not None:
if selected_livery == livery.id:
self.setCurrentText(livery.name)
if len(liveries) == 0:
self.addItem("No available liveries (using DCS default)")
self.setEnabled(False)
class SquadronConfigurationBox(QGroupBox):
remove_squadron_signal = Signal(Squadron)
@ -169,6 +201,10 @@ class SquadronConfigurationBox(QGroupBox):
reroll_nickname_button.clicked.connect(self.reroll_nickname)
nickname_edit_layout.addWidget(reroll_nickname_button, 1, 1, Qt.AlignTop)
left_column.addWidget(QLabel("Livery:"))
self.livery_selector = SquadronLiverySelector(squadron)
left_column.addWidget(self.livery_selector)
left_column.addWidget(QLabel("Base:"))
self.base_selector = SquadronBaseSelector(
theater.control_points_for(squadron.player),
@ -224,6 +260,7 @@ class SquadronConfigurationBox(QGroupBox):
if base is None:
raise RuntimeError("Base cannot be none")
self.squadron.assign_to_base(base)
self.squadron.livery = self.livery_selector.currentData()
player_names = self.player_list.toPlainText().splitlines()
# Prepend player pilots so they get set active first.