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Add AirAssault and Airlift mission types with CTLD support
- Add the new airassault mission type and special flightplans for it - Add the mission type to airbase and FOB - Add Layout for the UH-1H - Add mission type to capable squadrons - Allow the auto planner to task air assault missions when preconditions are met - Improve Airlift mission type and improve the flightplan (Stopover and Helo landing) - Allow Slingload and spawnable crates for airlift - Rework airsupport to a general missiondata class - Added Carrier Information to mission data - Allow to define CTLD specific capabilities in the unit yaml - Allow inflight preload and fixed wing support for air assault
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@@ -86,7 +86,11 @@ class TransferOptionsPanel(QVBoxLayout):
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super().__init__()
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self.source_combo_box = TransferDestinationComboBox(game, origin)
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self.transport_type = QComboBox()
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self.transport_type.addItem("Auto", "auto")
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self.transport_type.addItem("Airlift", "airlift")
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self.addLayout(QLabeledWidget("Destination:", self.source_combo_box))
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self.addLayout(QLabeledWidget("Requested transport type:", self.transport_type))
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@property
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def changed(self):
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@@ -96,6 +100,10 @@ class TransferOptionsPanel(QVBoxLayout):
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def current(self) -> ControlPoint:
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return self.source_combo_box.currentData()
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@property
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def request_airlift(self) -> bool:
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return self.transport_type.currentData() == "airlift"
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class TransferControls(QGroupBox):
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def __init__(
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@@ -293,6 +301,7 @@ class NewUnitTransferDialog(QDialog):
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origin=self.origin,
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destination=destination,
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units=transfers,
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request_airflift=self.dest_panel.request_airlift,
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)
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self.game_model.transfer_model.new_transfer(transfer)
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self.close()
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