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Refactor the sell unit changes as requested.
It works more simply now, and also doesn't immediately sell the unit. Also adds a matching UI dialog popup for selling too many ground units.
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@@ -29,7 +29,6 @@ class Base:
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self.aa: Dict[AirDefence, int] = {}
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self.commision_points: Dict[Type, float] = {}
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self.strength = 1
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self.sold_units = {}
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@property
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def total_aircraft(self) -> int:
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