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https://github.com/dcs-retribution/dcs-retribution.git
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Finish moving gen into game.
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@@ -6,8 +6,8 @@ from typing import TYPE_CHECKING
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from game.commander.tasks.theatercommandertask import TheaterCommanderTask
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from game.commander.theaterstate import TheaterState
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from game.ground_forces.combat_stance import CombatStance
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from game.theater import FrontLine
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from gen.ground_forces.combat_stance import CombatStance
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if TYPE_CHECKING:
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from game.coalition import Coalition
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@@ -1,7 +1,7 @@
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from __future__ import annotations
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from game.commander.tasks.frontlinestancetask import FrontLineStanceTask
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from gen.ground_forces.combat_stance import CombatStance
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from game.ground_forces.combat_stance import CombatStance
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class AggressiveAttack(FrontLineStanceTask):
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@@ -2,7 +2,7 @@ from __future__ import annotations
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from game.commander.tasks.frontlinestancetask import FrontLineStanceTask
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from game.commander.theaterstate import TheaterState
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from gen.ground_forces.combat_stance import CombatStance
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from game.ground_forces.combat_stance import CombatStance
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class BreakthroughAttack(FrontLineStanceTask):
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@@ -1,7 +1,7 @@
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from __future__ import annotations
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from game.commander.tasks.frontlinestancetask import FrontLineStanceTask
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from gen.ground_forces.combat_stance import CombatStance
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from game.ground_forces.combat_stance import CombatStance
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class DefensiveStance(FrontLineStanceTask):
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@@ -1,7 +1,7 @@
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from __future__ import annotations
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from game.commander.tasks.frontlinestancetask import FrontLineStanceTask
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from gen.ground_forces.combat_stance import CombatStance
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from game.ground_forces.combat_stance import CombatStance
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class EliminationAttack(FrontLineStanceTask):
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@@ -1,7 +1,7 @@
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from __future__ import annotations
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from game.commander.tasks.frontlinestancetask import FrontLineStanceTask
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from gen.ground_forces.combat_stance import CombatStance
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from game.ground_forces.combat_stance import CombatStance
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class RetreatStance(FrontLineStanceTask):
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