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Cap squadron size, limit replenishment rate.
This caps squadrons to 12 pilots and limits their replenishment rate to 1 pilot per turn. Should probably make those values configurable, but they aren't currently. Fixes https://github.com/dcs-liberation/dcs_liberation/issues/1136
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@@ -33,6 +33,15 @@ class Settings:
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player_income_multiplier: float = 1.0
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enemy_income_multiplier: float = 1.0
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#: The maximum number of pilots a squadron can have at one time. Changing this after
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#: the campaign has started will have no immediate effect; pilots already in the
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#: squadron will not be removed if the limit is lowered and pilots will not be
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#: immediately created if the limit is raised.
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squadron_pilot_limit: int = 12
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#: The number of pilots a squadron can replace per turn.
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squadron_replenishment_rate: int = 1
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default_start_type: str = "Cold"
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# Mission specific
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