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Calling the constructor of MissionGenerator in PretenseMissionGenerator in unnecessary, so leaving it out.
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@ -55,11 +55,6 @@ if TYPE_CHECKING:
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class PretenseMissionGenerator(MissionGenerator):
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class PretenseMissionGenerator(MissionGenerator):
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def __init__(self, game: Game, time: datetime) -> None:
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def __init__(self, game: Game, time: datetime) -> None:
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super().__init__(
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game,
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time,
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)
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self.game = game
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self.game = game
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self.time = time
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self.time = time
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self.mission = Mission(game.theater.terrain)
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self.mission = Mission(game.theater.terrain)
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