mirror of
https://github.com/dcs-retribution/dcs-retribution.git
synced 2025-11-10 15:41:24 +00:00
Remove save compat since it's breaking anyway.
Removal of old paths/names for things that no longer exist.
This commit is contained in:
@@ -1,6 +1,6 @@
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from PySide2.QtWidgets import QGridLayout, QLabel, QGroupBox, QVBoxLayout, QLCDNumber
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from theater import ControlPoint, Airport
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from game.theater import ControlPoint, Airport
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class QAirportInformation(QGroupBox):
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@@ -2,7 +2,7 @@
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from PySide2.QtWidgets import QComboBox
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from theater import ConflictTheater, MissionTarget
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from game.theater import ConflictTheater, MissionTarget
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class QFlightTypeComboBox(QComboBox):
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@@ -1,10 +1,10 @@
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from PySide2.QtGui import QStandardItem, QStandardItemModel
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from game import Game
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from game.theater import ControlPointType
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from gen import BuildingGroundObject, Conflict, FlightWaypointType
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from gen.flights.flight import FlightWaypoint
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from qt_ui.widgets.combos.QFilteredComboBox import QFilteredComboBox
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from theater import ControlPointType
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class QPredefinedWaypointSelectionComboBox(QFilteredComboBox):
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@@ -13,11 +13,11 @@ from PySide2.QtWidgets import (
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)
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import qt_ui.uiconstants as const
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from game.theater import FrontLine
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from qt_ui.dialogs import Dialog
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from qt_ui.models import GameModel
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from qt_ui.windows.GameUpdateSignal import GameUpdateSignal
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from qt_ui.windows.mission.QPackageDialog import QNewPackageDialog
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from theater import FrontLine
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class QFrontLine(QGraphicsLineItem):
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@@ -3,7 +3,7 @@ from __future__ import annotations
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import datetime
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import logging
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import math
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from typing import Iterable, List, Optional, Tuple, Iterator
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from typing import Iterable, Iterator, List, Optional, Tuple
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from PySide2.QtCore import QPointF, Qt
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from PySide2.QtGui import (
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@@ -27,6 +27,13 @@ from dcs.mapping import point_from_heading
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import qt_ui.uiconstants as CONST
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from game import Game, db
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from game.theater import ControlPoint
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from game.theater.conflicttheater import FrontLine
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from game.theater.theatergroundobject import (
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EwrGroundObject,
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MissileSiteGroundObject,
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TheaterGroundObject,
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)
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from game.utils import meter_to_feet
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from game.weather import TimeOfDay
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from gen import Conflict
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@@ -39,13 +46,7 @@ from qt_ui.widgets.map.QLiberationScene import QLiberationScene
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from qt_ui.widgets.map.QMapControlPoint import QMapControlPoint
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from qt_ui.widgets.map.QMapGroundObject import QMapGroundObject
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from qt_ui.windows.GameUpdateSignal import GameUpdateSignal
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from theater import ControlPoint
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from game.theater.conflicttheater import FrontLine
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from game.theater.theatergroundobject import (
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EwrGroundObject,
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MissileSiteGroundObject,
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TheaterGroundObject,
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)
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def binomial(i: int, n: int) -> float:
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"""Binomial coefficient"""
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@@ -4,9 +4,9 @@ from PySide2.QtGui import QColor, QPainter
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from PySide2.QtWidgets import QAction, QMenu
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import qt_ui.uiconstants as const
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from game.theater import ControlPoint
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from qt_ui.models import GameModel
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from qt_ui.windows.basemenu.QBaseMenu2 import QBaseMenu2
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from theater import ControlPoint
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from .QMapObject import QMapObject
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from ...displayoptions import DisplayOptions
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from ...windows.GameUpdateSignal import GameUpdateSignal
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@@ -8,8 +8,8 @@ import qt_ui.uiconstants as const
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from game import Game
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from game.data.building_data import FORTIFICATION_BUILDINGS
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from game.db import REWARDS
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from game.theater import ControlPoint, TheaterGroundObject
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from qt_ui.windows.groundobject.QGroundObjectMenu import QGroundObjectMenu
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from theater import ControlPoint, TheaterGroundObject
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from .QMapObject import QMapObject
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from ...displayoptions import DisplayOptions
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