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Implement OCA strike missions.
https://github.com/Khopa/dcs_liberation/issues/349
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@@ -29,6 +29,7 @@ class FlightType(Enum):
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BAI = "BAI"
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SWEEP = "Fighter sweep"
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RUNWAY_ATTACK = "Runway attack"
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OCA_STRIKE = "OCA Strike"
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def __str__(self) -> str:
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return self.value
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@@ -60,6 +61,7 @@ class FlightWaypointType(Enum):
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INGRESS_BAI = 22
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DIVERT = 23
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INGRESS_RUNWAY_BOMBING = 24
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INGRESS_OCA_STRIKE = 25
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class FlightWaypoint:
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@@ -86,6 +88,7 @@ class FlightWaypoint:
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self.obj_name = ""
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self.pretty_name = ""
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self.only_for_player = False
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self.flyover = False
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# These are set very late by the air conflict generator (part of mission
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# generation). We do it late so that we don't need to propagate changes
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