Move threat zones out of MapModel.

This commit is contained in:
Dan Albert
2022-02-22 19:59:29 -08:00
parent 1c543666b5
commit b1356551c6
10 changed files with 62 additions and 142 deletions

View File

@@ -421,8 +421,8 @@ class Game:
return TransitNetworkBuilder(self.theater, player).build()
def compute_threat_zones(self, events: GameUpdateEvents) -> None:
self.blue.compute_threat_zones()
self.red.compute_threat_zones()
self.blue.compute_threat_zones(events)
self.red.compute_threat_zones(events)
self.blue.compute_nav_meshes(events)
self.red.compute_nav_meshes(events)