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Added "F-16I Sufa" and "F-16C Fighting Falcon (IDF mod)" to Israel factions and added missing planemod decorators.
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@@ -6,6 +6,7 @@ from dcs import task
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from dcs.planes import F_16C_50, PlaneType
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from dcs.weapons_data import Weapons
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from game.modsupport import planemod
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from pydcs_extensions.pylon_injector import inject_pylon
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from pydcs_extensions.weapon_injector import inject_weapons
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from qt_ui.uiconstants import AIRCRAFT_ICONS, AIRCRAFT_BANNERS
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@@ -297,6 +298,7 @@ def inject_F16I() -> None:
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inject_custom_payloads(Path(THIS_DIR.parent / "resources/mod_payloads/f16i_idf"))
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@planemod
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class F_16I(PlaneType):
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id = "F-16I"
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height = 5.02
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@@ -4156,7 +4158,7 @@ class F_16I(PlaneType):
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class Pylon12:
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ALQ_184 = (12, Weapons.ALQ_184)
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pylons: {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12}
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pylons = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12}
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tasks = [
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task.CAP,
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@@ -4175,6 +4177,7 @@ class F_16I(PlaneType):
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task_default = task.CAP
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@planemod
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class F_16C_BARAK_2020(PlaneType):
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id = "F-16C-BARAK 2020"
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height = 5.02
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@@ -5185,7 +5188,7 @@ class F_16C_BARAK_2020(PlaneType):
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class Pylon14:
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ALQ_184 = (14, Weapons.ALQ_184)
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pylons: {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14}
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pylons = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14}
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tasks = [
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task.CAP,
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