diff --git a/qt_ui/windows/settings/QSettingsWindow.py b/qt_ui/windows/settings/QSettingsWindow.py index af9f6d3f..b0c85152 100644 --- a/qt_ui/windows/settings/QSettingsWindow.py +++ b/qt_ui/windows/settings/QSettingsWindow.py @@ -436,12 +436,25 @@ class QSettingsWindow(QDialog): self.gameplayLayout.addWidget(self.supercarrier, 0, 1, Qt.AlignRight) self.gameplayLayout.addWidget(QLabel("Put Objective Markers on Map"), 1, 0) self.gameplayLayout.addWidget(self.generate_marks, 1, 1, Qt.AlignRight) - self.gameplayLayout.addWidget(QLabel("Never delay player flights"), 2, 0) + + spawn_players_immediately_tooltip = ( + "Always spawns player aircraft immediately, even if their start time is " + "more than 10 minutes after the start of the mission. This does " + "not alter the timing of your mission. Your TOT will not change. This " + "option only allows the player to wait on the ground." + ) + spawn_immediately_label = QLabel( + "Player flights ignore TOT and spawn immediately
" + "Does not adjust package waypoint times.
" + "Should not be used if players have runway or in-air starts.
" + ) + spawn_immediately_label.setToolTip(spawn_players_immediately_tooltip) + self.gameplayLayout.addWidget(spawn_immediately_label, 2, 0) self.gameplayLayout.addWidget(self.never_delay_players, 2, 1, Qt.AlignRight) start_type_label = QLabel( - "Default start type for AI aircraft:
Warning: " - + "Any option other than Cold breaks OCA/Aircraft missions." + "Default start type for AI aircraft
Warning: " + "Any option other than Cold breaks OCA/Aircraft missions." ) start_type_label.setToolTip(START_TYPE_TOOLTIP) start_type = StartTypeComboBox(self.game.settings)