diff --git a/qt_ui/windows/settings/QSettingsWindow.py b/qt_ui/windows/settings/QSettingsWindow.py
index af9f6d3f..b0c85152 100644
--- a/qt_ui/windows/settings/QSettingsWindow.py
+++ b/qt_ui/windows/settings/QSettingsWindow.py
@@ -436,12 +436,25 @@ class QSettingsWindow(QDialog):
self.gameplayLayout.addWidget(self.supercarrier, 0, 1, Qt.AlignRight)
self.gameplayLayout.addWidget(QLabel("Put Objective Markers on Map"), 1, 0)
self.gameplayLayout.addWidget(self.generate_marks, 1, 1, Qt.AlignRight)
- self.gameplayLayout.addWidget(QLabel("Never delay player flights"), 2, 0)
+
+ spawn_players_immediately_tooltip = (
+ "Always spawns player aircraft immediately, even if their start time is "
+ "more than 10 minutes after the start of the mission. This does "
+ "not alter the timing of your mission. Your TOT will not change. This "
+ "option only allows the player to wait on the ground."
+ )
+ spawn_immediately_label = QLabel(
+ "Player flights ignore TOT and spawn immediately
"
+ "Does not adjust package waypoint times.
"
+ "Should not be used if players have runway or in-air starts."
+ )
+ spawn_immediately_label.setToolTip(spawn_players_immediately_tooltip)
+ self.gameplayLayout.addWidget(spawn_immediately_label, 2, 0)
self.gameplayLayout.addWidget(self.never_delay_players, 2, 1, Qt.AlignRight)
start_type_label = QLabel(
- "Default start type for AI aircraft:
Warning: "
- + "Any option other than Cold breaks OCA/Aircraft missions."
+ "Default start type for AI aircraft
Warning: "
+ "Any option other than Cold breaks OCA/Aircraft missions."
)
start_type_label.setToolTip(START_TYPE_TOOLTIP)
start_type = StartTypeComboBox(self.game.settings)