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Add missing tasks in aircraft yamls
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@ -95,6 +95,7 @@ class Migrator:
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def _update_squadrons(self) -> None:
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for cp in self.game.theater.controlpoints:
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for s in cp.squadrons:
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print(s.aircraft, s.aircraft.task_priorities)
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preferred_task = max(
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s.aircraft.task_priorities,
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key=lambda x: s.aircraft.task_priorities[x],
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@ -13,4 +13,13 @@ price: 10
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role: Carrier-based Attack
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gunfighter: true
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variants:
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A-7E Corsair II: {}
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A-7E Corsair II: {}
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tasks:
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BAI: 660
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CAS: 660
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DEAD: 390
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OCA/Aircraft: 660
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OCA/Runway: 360
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SEAD: 110
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SEAD Escort: 110
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Strike: 360
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@ -36,3 +36,18 @@ utc_kneeboard: true
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# HelmetMountedDevice: 1
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# InnerBoard: 0
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# OuterBoard: 0
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tasks:
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Anti-ship: 150
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BAI: 740
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BARCAP: 450
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CAS: 740
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DEAD: 440
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Escort: 450
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Fighter sweep: 450
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Intercept: 450
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OCA/Aircraft: 740
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OCA/Runway: 600
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SEAD: 430
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SEAD Escort: 430
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Strike: 600
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TARCAP: 450
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@ -4,3 +4,14 @@ price: 18
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max_range: 350
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variants:
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F-16A MLU: null
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tasks:
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Anti-ship: 150
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BARCAP: 420
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CAS: 340
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DEAD: 210
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Escort: 420
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Fighter sweep: 420
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Intercept: 420
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OCA/Runway: 570
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Strike: 570
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TARCAP: 420
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@ -5,6 +5,7 @@ variants:
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F-16A: null
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tasks:
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BARCAP: 420
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CAS: 340
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Escort: 420
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Fighter sweep: 420
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Intercept: 420
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