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https://github.com/dcs-retribution/dcs-retribution.git
synced 2025-11-10 15:41:24 +00:00
Implemented basic base menu to buy units
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@@ -19,10 +19,7 @@ class QTopPanel(QFrame):
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def init_ui(self):
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self.turnCounter = QTurnCounter()
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self.turnCounter.setCurrentTurn(self.game.turn, self.game.current_day)
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self.budgetBox = QBudgetBox()
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self.budgetBox.setBudget(self.game.budget, self.game.budget_reward_amount)
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self.passTurnButton = QPushButton("Pass Turn")
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self.passTurnButton.setIcon(CONST.ICONS["PassTurn"])
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@@ -53,8 +50,9 @@ class QTopPanel(QFrame):
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def setGame(self, game:Game):
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self.game = game
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self.turnCounter.setCurrentTurn(self.game.turn, self.game.current_day)
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self.budgetBox.setBudget(self.game.budget, self.game.budget_reward_amount)
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if game is not None:
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self.turnCounter.setCurrentTurn(self.game.turn, self.game.current_day)
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self.budgetBox.setBudget(self.game.budget, self.game.budget_reward_amount)
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def openSettings(self):
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QMessageBox.information(self, "Settings", "Todo open game settings")
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