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Added possibility to repair SAM sites (WIP)
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@@ -143,7 +143,7 @@ class QLiberationMap(QGraphicsView):
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go_pos = self._transform_point(ground_object.position)
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if not ground_object.airbase_group:
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buildings = self.game.theater.find_ground_objects_by_obj_name(ground_object.obj_name)
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scene.addItem(QMapGroundObject(self, go_pos[0], go_pos[1], 12, 12, cp, ground_object, buildings))
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scene.addItem(QMapGroundObject(self, go_pos[0], go_pos[1], 12, 12, cp, ground_object, self.game, buildings))
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if ground_object.category == "aa" and self.get_display_rule("sam"):
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max_range = 0
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