Fixed issue with lost helicopters causing errors in debriefing.

Mission generated now configure bluefor and redfor coalition properly, so it is possible to use country that are not in the default coalitions.
Added insurgent faction.
This commit is contained in:
Khopa
2019-10-13 17:17:33 +02:00
parent a7e202bbc8
commit bd95258176
14 changed files with 233 additions and 84 deletions

View File

@@ -25,6 +25,9 @@ class DebriefingDeadUnitInfo:
self.player_unit = player_unit
self.type = type
def __repr__(self):
return str(self.country_id) + " " + str(self.player_unit) + " " + str(self.type)
class Debriefing:
def __init__(self, state_data, game):
self.base_capture_events = state_data["base_capture_events"]
@@ -70,6 +73,11 @@ class Debriefing:
self.player_dead_units = [a for a in self.dead_units if a.country_id == self.player_country_id]
self.enemy_dead_units = [a for a in self.dead_units if a.country_id == self.enemy_country_id]
print(self.player_dead_aircraft)
print(self.enemy_dead_aircraft)
print(self.player_dead_units)
print(self.enemy_dead_units)
self.player_dead_aircraft_dict = {}
for a in self.player_dead_aircraft:
if a.type in self.player_dead_aircraft_dict.keys():
@@ -98,6 +106,12 @@ class Debriefing:
else:
self.enemy_dead_units_dict[a.type] = 1
print(self.player_dead_aircraft_dict)
print(self.enemy_dead_aircraft_dict)
print(self.player_dead_units_dict)
print(self.enemy_dead_units_dict)
def _poll_new_debriefing_log(callback: typing.Callable, game):
if os.path.isfile("state.json"):
last_modified = os.path.getmtime("state.json")