From be554c54b30a8f9746f26c67290e3c2c228a8865 Mon Sep 17 00:00:00 2001 From: Raffson Date: Sun, 15 Sep 2024 21:13:55 +0200 Subject: [PATCH] Plan IADS degradation as last The previous steps identify IADS locations, so moving this "up the list" has detrimental effects... --- game/commander/tasks/compound/nextaction.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/game/commander/tasks/compound/nextaction.py b/game/commander/tasks/compound/nextaction.py index 4f1aac5e..f2c50c7a 100644 --- a/game/commander/tasks/compound/nextaction.py +++ b/game/commander/tasks/compound/nextaction.py @@ -28,9 +28,9 @@ class PlanNextAction(CompoundTask[TheaterState]): yield [ProtectAirSpace()] yield [DefendBases()] yield [InterdictReinforcements()] - yield [DegradeIads()] yield [AttackBattlePositions()] yield [CaptureBases()] yield [AttackAirInfrastructure(self.aircraft_cold_start)] yield [AttackBuildings()] yield [AttackShips()] + yield [DegradeIads()]