From bf290ac1a925c64fc1e4c7338a73c4ba6578d2da Mon Sep 17 00:00:00 2001 From: Khopa Date: Thu, 10 Dec 2020 23:34:06 +0100 Subject: [PATCH] Improved Normandy reference points --- game/theater/conflicttheater.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/game/theater/conflicttheater.py b/game/theater/conflicttheater.py index 6777b2bb..694b5415 100644 --- a/game/theater/conflicttheater.py +++ b/game/theater/conflicttheater.py @@ -636,8 +636,8 @@ class NevadaTheater(ConflictTheater): class NormandyTheater(ConflictTheater): terrain = normandy.Normandy() overview_image = "normandy.gif" - reference_points = {(normandy.Needs_Oar_Point.position.x, normandy.Needs_Oar_Point.position.y): (-170, -1000), - (normandy.Evreux.position.x, normandy.Evreux.position.y): (2020, 500)} + reference_points = {(normandy.Needs_Oar_Point.position.x, normandy.Needs_Oar_Point.position.y): (330, -970), + (normandy.Evreux.position.x, normandy.Evreux.position.y): (1780, 520)} landmap = load_landmap("resources\\normandylandmap.p") daytime_map = { "dawn": (6, 8),