Merge pull request #2002 from dcs-liberation/fix_issue_1966

Fix issue 1966
This commit is contained in:
C. Perreau
2022-02-07 21:25:57 +01:00
committed by GitHub
159 changed files with 221 additions and 14 deletions

View File

@@ -3,7 +3,7 @@ from __future__ import annotations
import logging
from collections import defaultdict
from dataclasses import dataclass
from typing import Any, TYPE_CHECKING, Union
from typing import Any, TYPE_CHECKING, Union, Optional
from game.ato.flighttype import FlightType
from game.theater.controlpoint import ControlPoint
@@ -18,6 +18,10 @@ class SquadronConfig:
secondary: list[FlightType]
aircraft: list[str]
name: Optional[str]
nickname: Optional[str]
female_pilot_percentage: Optional[int]
@property
def auto_assignable(self) -> set[FlightType]:
return set(self.secondary) | {self.primary}
@@ -33,7 +37,12 @@ class SquadronConfig:
secondary = [FlightType(s) for s in secondary_raw]
return SquadronConfig(
FlightType(data["primary"]), secondary, data.get("aircraft", [])
FlightType(data["primary"]),
secondary,
data.get("aircraft", []),
data.get("name", None),
data.get("nickname", None),
data.get("female_pilot_percentage", None),
)
@staticmethod

View File

@@ -1,7 +1,8 @@
from __future__ import annotations
import dataclasses
import logging
from typing import Optional, TYPE_CHECKING
from typing import Optional, TYPE_CHECKING, Dict, Union
from game.squadrons import Squadron
from game.squadrons.squadrondef import SquadronDef
@@ -29,7 +30,12 @@ class DefaultSquadronAssigner:
self.coalition.player
):
for squadron_config in self.config.by_location[control_point]:
squadron_def = self.find_squadron_for(squadron_config, control_point)
squadron_def = self.override_squadron_defaults(
self.find_squadron_for(squadron_config, control_point),
squadron_config,
)
if squadron_def is None:
logging.info(
f"{self.coalition.faction.name} has no aircraft compatible "
@@ -48,6 +54,7 @@ class DefaultSquadronAssigner:
def find_squadron_for(
self, config: SquadronConfig, control_point: ControlPoint
) -> Optional[SquadronDef]:
for preferred_aircraft in config.aircraft:
squadron_def = self.find_preferred_squadron(
preferred_aircraft, config.primary, control_point
@@ -142,3 +149,21 @@ class DefaultSquadronAssigner:
):
return squadron
return None
@staticmethod
def override_squadron_defaults(
squadron_def: Optional[SquadronDef], config: SquadronConfig
) -> Optional[SquadronDef]:
if squadron_def is None:
return None
overrides: Dict[str, Union[str, int]] = {}
if config.name is not None:
overrides["name"] = config.name
if config.nickname is not None:
overrides["nickname"] = config.nickname
if config.female_pilot_percentage is not None:
overrides["female_pilot_percentage"] = config.female_pilot_percentage
return dataclasses.replace(squadron_def, **overrides)

View File

@@ -50,6 +50,7 @@ class SquadronDefGenerator:
livery=None,
mission_types=tuple(tasks_for_aircraft(aircraft)),
operating_bases=OperatingBases.default_for_aircraft(aircraft),
female_pilot_percentage=6,
pilot_pool=[],
)

View File

@@ -1,6 +1,7 @@
from __future__ import annotations
import logging
import random
from collections.abc import Iterable
from dataclasses import dataclass, field
from typing import Optional, Sequence, TYPE_CHECKING
@@ -32,6 +33,7 @@ class Squadron:
livery: Optional[str]
mission_types: tuple[FlightType, ...]
operating_bases: OperatingBases
female_pilot_percentage: int
#: The pool of pilots that have not yet been assigned to the squadron. This only
#: happens when a preset squadron defines more preset pilots than the squadron limit
@@ -159,7 +161,11 @@ class Squadron:
new_pilots = self.pilot_pool[:count]
self.pilot_pool = self.pilot_pool[count:]
count -= len(new_pilots)
new_pilots.extend([Pilot(self.faker.name()) for _ in range(count)])
for _ in range(count):
if random.randint(1, 100) > self.female_pilot_percentage:
new_pilots.append(Pilot(self.faker.name_male()))
else:
new_pilots.append(Pilot(self.faker.name_female()))
self.current_roster.extend(new_pilots)
self.available_pilots.extend(new_pilots)
@@ -428,6 +434,7 @@ class Squadron:
squadron_def.livery,
squadron_def.mission_types,
squadron_def.operating_bases,
squadron_def.female_pilot_percentage,
squadron_def.pilot_pool,
coalition,
game.settings,

View File

@@ -27,6 +27,7 @@ class SquadronDef:
livery: Optional[str]
mission_types: tuple[FlightType, ...]
operating_bases: OperatingBases
female_pilot_percentage: int
pilot_pool: list[Pilot]
claimed: bool = False
@@ -75,6 +76,7 @@ class SquadronDef:
pilots = [Pilot(n, player=False) for n in data.get("pilots", [])]
pilots.extend([Pilot(n, player=True) for n in data.get("players", [])])
female_pilot_percentage = data.get("female_pilot_percentage", 6)
mission_types = [FlightType.from_name(n) for n in data["mission_types"]]
tasks = tasks_for_aircraft(unit_type)
@@ -95,5 +97,6 @@ class SquadronDef:
livery=data.get("livery"),
mission_types=tuple(mission_types),
operating_bases=OperatingBases.from_yaml(unit_type, data.get("bases", {})),
female_pilot_percentage=female_pilot_percentage,
pilot_pool=pilots,
)

View File

@@ -123,4 +123,9 @@ VERSION = _build_version_string()
#: Version 9.1
#: * Campaign files can optionally define a start date with
#: `recommended_start_date: YYYY-MM-DD`.
CAMPAIGN_FORMAT_VERSION = (9, 1)
#:
#: Version 9.2
#: * Squadrons defined in campaign files can optionally setup squadrons' name,
#: nickname and/or generated female pilot name percentage
#:
CAMPAIGN_FORMAT_VERSION = (9, 2)