From c0a887b258c6e40adc7f162f8c7c0c358383cd82 Mon Sep 17 00:00:00 2001 From: MetalStormGhost Date: Mon, 22 Jan 2024 18:29:18 +0200 Subject: [PATCH] Copied init_header.lua to init_body_1.lua --- resources/plugins/pretense/init_body_1.lua | 764 +++++++++++++++++++++ 1 file changed, 764 insertions(+) create mode 100644 resources/plugins/pretense/init_body_1.lua diff --git a/resources/plugins/pretense/init_body_1.lua b/resources/plugins/pretense/init_body_1.lua new file mode 100644 index 00000000..5854907d --- /dev/null +++ b/resources/plugins/pretense/init_body_1.lua @@ -0,0 +1,764 @@ + + +if lfs then + local dir = lfs.writedir()..'Missions/Saves/' + lfs.mkdir(dir) + savefile = dir..savefile + env.info('Pretense - Save file path: '..savefile) +end + + +do + TemplateDB.templates["infantry-red"] = { + units = { + "BTR_D", + "T-90", + "T-90", + "Infantry AK ver2", + "Infantry AK", + "Infantry AK", + "Paratrooper RPG-16", + "Infantry AK ver3", + "SA-18 Igla manpad" + }, + skill = "Excellent", + dataCategory= TemplateDB.type.group + } + + TemplateDB.templates["infantry-blue"] = { + units = { + "M1045 HMMWV TOW", + "Soldier stinger", + "Soldier M4 GRG", + "Soldier M4 GRG", + "Soldier M4 GRG", + "Soldier M4 GRG", + "Soldier M4 GRG", + "M1043 HMMWV Armament" + }, + skill = "Excellent", + dataCategory= TemplateDB.type.group + } + + TemplateDB.templates["defense-red"] = { + units = { + "Infantry AK ver2", + "Infantry AK", + "Infantry AK ver3", + "Paratrooper RPG-16", + "SA-18 Igla manpad" + }, + skill = "Excellent", + dataCategory= TemplateDB.type.group + } + + TemplateDB.templates["defense-blue"] = { + units = { + "Soldier M4 GRG", + "Soldier M4 GRG", + "Soldier M4 GRG", + "Soldier RPG", + "Soldier stinger", + }, + skill = "Excellent", + dataCategory= TemplateDB.type.group + } + + TemplateDB.templates["shorad-red"] = { + units = { + "Strela-10M3", + "Strela-10M3", + "Ural-4320T", + "2S6 Tunguska" + }, + maxDist = 300, + skill = "Excellent", + dataCategory= TemplateDB.type.group + } + + TemplateDB.templates["shorad-blue"] = { + units = { + "Roland ADS", + "M48 Chaparral", + "M 818", + "Gepard", + "Gepard" + }, + maxDist = 300, + skill = "Excellent", + dataCategory= TemplateDB.type.group + } + + TemplateDB.templates["sa2"] = { + units = { + "p-19 s-125 sr", + "Ural-4320T", + "Ural-4320T", + "S_75M_Volhov", + "S_75M_Volhov", + "S_75M_Volhov", + "S_75M_Volhov", + "S_75M_Volhov", + "Tor 9A331", + "SNR_75V" + }, + maxDist = 300, + skill = "Excellent", + dataCategory= TemplateDB.type.group + } + + TemplateDB.templates["hawk"] = { + units = { + "Hawk pcp", + "Hawk cwar", + "Hawk ln", + "Hawk ln", + "Hawk ln", + "Hawk ln", + "Hawk ln", + "Hawk tr", + "M 818", + "Hawk sr" + }, + maxDist = 300, + skill = "Good", + dataCategory= TemplateDB.type.group + } + + TemplateDB.templates["patriot"] = { + units = { + "Patriot cp", + "Patriot str", + "M 818", + "M 818", + "Patriot ln", + "Patriot ln", + "Patriot ln", + "Patriot ln", + "Patriot str", + "Patriot str", + "Patriot str", + "Patriot EPP", + "Patriot ECS", + "Patriot AMG" + }, + maxDist = 300, + skill = "Good", + dataCategory= TemplateDB.type.group + } + + TemplateDB.templates["sa3"] = { + units = { + "p-19 s-125 sr", + "snr s-125 tr", + "5p73 s-125 ln", + "5p73 s-125 ln", + "Ural-4320T", + "5p73 s-125 ln", + "5p73 s-125 ln" + }, + maxDist = 300, + skill = "Excellent", + dataCategory= TemplateDB.type.group + } + + TemplateDB.templates["sa6"] = { + units = { + "Kub 1S91 str", + "Kub 2P25 ln", + "Kub 2P25 ln", + "Kub 2P25 ln", + "Kub 2P25 ln", + "2S6 Tunguska", + "Ural-4320T", + "2S6 Tunguska", + "Kub 2P25 ln" + }, + maxDist = 300, + skill = "Excellent", + dataCategory= TemplateDB.type.group + } + + TemplateDB.templates["sa10"] = { + units = { + "S-300PS 54K6 cp", + "S-300PS 5P85C ln", + "S-300PS 5P85C ln", + "S-300PS 5P85C ln", + "GAZ-66", + "GAZ-66", + "GAZ-66", + "S-300PS 5P85C ln", + "S-300PS 5P85C ln", + "S-300PS 5P85C ln", + "S-300PS 40B6MD sr", + "S-300PS 40B6M tr", + "S-300PS 64H6E sr" + }, + maxDist = 300, + skill = "Excellent", + dataCategory= TemplateDB.type.group + } + + TemplateDB.templates["sa5"] = { + units = { + "RLS_19J6", + "Ural-4320T", + "Ural-4320T", + "RPC_5N62V", + "S-200_Launcher", + "S-200_Launcher", + "S-200_Launcher", + "S-200_Launcher", + "S-200_Launcher", + "S-200_Launcher" + }, + maxDist = 300, + skill = "Excellent", + dataCategory= TemplateDB.type.group + } + + TemplateDB.templates["sa11"] = { + units = { + "SA-11 Buk SR 9S18M1", + "SA-11 Buk LN 9A310M1", + "SA-11 Buk LN 9A310M1", + "SA-11 Buk LN 9A310M1", + "SA-11 Buk LN 9A310M1", + "SA-11 Buk LN 9A310M1", + "2S6 Tunguska", + "SA-11 Buk SR 9S18M1", + "GAZ-66", + "GAZ-66", + "SA-11 Buk CC 9S470M1" + }, + maxDist = 300, + skill = "Excellent", + dataCategory= TemplateDB.type.group + } + + TemplateDB.templates["nasams"] = { + units = { + "NASAMS_Command_Post", + "NASAMS_Radar_MPQ64F1", + "Vulcan", + "M 818", + "M 818", + "Roland ADS", + "Roland ADS", + "NASAMS_LN_C", + "NASAMS_LN_C", + "NASAMS_LN_C", + "NASAMS_LN_C", + "NASAMS_Radar_MPQ64F1", + "NASAMS_Radar_MPQ64F1", + "NASAMS_Radar_MPQ64F1" + }, + maxDist = 300, + skill = "Excellent", + dataCategory= TemplateDB.type.group + } + + TemplateDB.templates["blueShipGroup"] = { + units = { + "PERRY", + "USS_Arleigh_Burke_IIa", + "PERRY" + }, + maxDist = 300, + skill = "Excellent", + dataCategory= TemplateDB.type.group + } + + TemplateDB.templates["redShipGroup"] = { + units = { + "ALBATROS", + "NEUSTRASH", + "ALBATROS" + }, + maxDist = 300, + skill = "Excellent", + dataCategory= TemplateDB.type.group + } +end + +presets = { + upgrades = { + basic = { + tent = Preset:new({ + display = 'Tent', + cost = 1500, + type = 'upgrade', + template = "tent" + }), + comPost = Preset:new({ + display = 'Barracks', + cost = 1500, + type = 'upgrade', + template = "barracks" + }), + outpost = Preset:new({ + display = 'Outpost', + cost = 1500, + type = 'upgrade', + template = "outpost" + }) + }, + attack = { + ammoCache = Preset:new({ + display = 'Ammo Cache', + cost = 1500, + type = 'upgrade', + template = "ammo-cache" + }), + ammoDepot = Preset:new({ + display = 'Ammo Depot', + cost = 2000, + type = 'upgrade', + template = "ammo-depot" + }), + shipTankerSeawisegiant = Preset:new({ + display = 'Tanker Seawise Giant', + cost = 1500, + type = 'upgrade', + template = "ship-tanker-seawisegiant" + }), + shipLandingShipSamuelChase = Preset:new({ + display = 'LST USS Samuel Chase', + cost = 1500, + type = 'upgrade', + template = "ship-landingship-samuelchase" + }), + shipLandingShipRopucha = Preset:new({ + display = 'LS Ropucha', + cost = 1500, + type = 'upgrade', + template = "ship-landingship-ropucha" + }), + shipTankerElnya = Preset:new({ + display = 'Tanker Elnya', + cost = 1500, + type = 'upgrade', + template = "ship-tanker-elnya" + }) + }, + supply = { + fuelCache = Preset:new({ + display = 'Fuel Cache', + cost = 1500, + type = 'upgrade', + template = "fuel-cache" + }), + fuelTank = Preset:new({ + display = 'Fuel Tank', + cost = 1500, + type = 'upgrade', + template = "fuel-tank-big" + }), + fuelTankFarp = Preset:new({ + display = 'Fuel Tank', + cost = 1500, + type = 'upgrade', + template = "fuel-tank-small" + }), + factory1 = Preset:new({ + display='Factory', + cost = 2000, + type ='upgrade', + income = 20, + template = "factory-1" + }), + factory2 = Preset:new({ + display='Factory', + cost = 2000, + type ='upgrade', + income = 20, + template = "factory-2" + }), + factoryTank = Preset:new({ + display='Storage Tank', + cost = 1500, + type ='upgrade', + income = 10, + template = "chem-tank" + }), + ammoDepot = Preset:new({ + display = 'Ammo Depot', + cost = 2000, + type = 'upgrade', + income = 40, + template = "ammo-depot" + }), + oilPump = Preset:new({ + display = 'Oil Pump', + cost = 1500, + type = 'upgrade', + income = 20, + template = "oil-pump" + }), + hangar = Preset:new({ + display = 'Hangar', + cost = 2000, + type = 'upgrade', + income = 30, + template = "hangar" + }), + excavator = Preset:new({ + display = 'Excavator', + cost = 2000, + type = 'upgrade', + income = 20, + template = "excavator" + }), + farm1 = Preset:new({ + display = 'Farm House', + cost = 2000, + type = 'upgrade', + income = 40, + template = "farm-house-1" + }), + farm2 = Preset:new({ + display = 'Farm House', + cost = 2000, + type = 'upgrade', + income = 40, + template = "farm-house-2" + }), + refinery1 = Preset:new({ + display='Refinery', + cost = 2000, + type ='upgrade', + income = 100, + template = "factory-1" + }), + powerplant1 = Preset:new({ + display='Power Plant', + cost = 1500, + type ='upgrade', + income = 25, + template = "factory-1" + }), + powerplant2 = Preset:new({ + display='Power Plant', + cost = 1500, + type ='upgrade', + income = 25, + template = "factory-2" + }), + antenna = Preset:new({ + display='Antenna', + cost = 1000, + type ='upgrade', + income = 10, + template = "antenna" + }), + hq = Preset:new({ + display='HQ Building', + cost = 2000, + type ='upgrade', + income = 50, + template = "tv-tower" + }), + shipSupplyTilde = Preset:new({ + display = 'Ship_Tilde_Supply', + cost = 1500, + type = 'upgrade', + template = "ship-supply-tilde" + }), + shipLandingShipLstMk2 = Preset:new({ + display = 'LST Mk.II', + cost = 1500, + type = 'upgrade', + template = "ship-landingship-lstmk2" + }), + shipBulkerYakushev = Preset:new({ + display = 'Bulker Yakushev', + cost = 1500, + type = 'upgrade', + template = "ship-bulker-yakushev" + }), + shipCargoIvanov = Preset:new({ + display = 'Cargo Ivanov', + cost = 1500, + type = 'upgrade', + template = "ship-cargo-ivanov" + }) + }, + airdef = { + bunker = Preset:new({ + display = 'Excavator', + cost = 1500, + type = 'upgrade', + template = "excavator" + }), + comCenter = Preset:new({ + display = 'Command Center', + cost = 12500, + type = 'upgrade', + template = "command-center" + }) + } + }, + defenses = { + red = { + infantry = Preset:new({ + display = 'Infantry', + cost=2000, + type='defense', + template='infantry-red', + }), + shorad = Preset:new({ + display = 'SAM', + cost=2500, + type='defense', + template='shorad-red', + }), + sa2 = Preset:new({ + display = 'SAM', + cost=3000, + type='defense', + template='sa2', + }), + sa10 = Preset:new({ + display = 'SAM', + cost=30000, + type='defense', + template='sa10', + }), + sa5 = Preset:new({ + display = 'SAM', + cost=20000, + type='defense', + template='sa5', + }), + sa3 = Preset:new({ + display = 'SAM', + cost=4000, + type='defense', + template='sa3', + }), + sa6 = Preset:new({ + display = 'SAM', + cost=6000, + type='defense', + template='sa6', + }), + sa11 = Preset:new({ + display = 'SAM', + cost=10000, + type='defense', + template='sa11', + }), + hawk = Preset:new({ + display = 'SAM', + cost=6000, + type='defense', + template='hawk', + }), + patriot = Preset:new({ + display = 'SAM', + cost=30000, + type='defense', + template='patriot', + }), + nasams = Preset:new({ + display = 'SAM', + cost=3000, + type='defense', + template='nasams', + }), + redShipGroup = Preset:new({ + display = 'SAM', + cost=3000, + type='defense', + template='redShipGroup', + }) + }, + blue = { + infantry = Preset:new({ + display = 'Infantry', + cost=2000, + type='defense', + template='infantry-blue', + }), + shorad = Preset:new({ + display = 'SAM', + cost=2500, + type='defense', + template='shorad-blue', + }), + sa2 = Preset:new({ + display = 'SAM', + cost=3000, + type='defense', + template='sa2', + }), + sa10 = Preset:new({ + display = 'SAM', + cost=30000, + type='defense', + template='sa10', + }), + sa5 = Preset:new({ + display = 'SAM', + cost=20000, + type='defense', + template='sa5', + }), + sa3 = Preset:new({ + display = 'SAM', + cost=4000, + type='defense', + template='sa3', + }), + sa6 = Preset:new({ + display = 'SAM', + cost=6000, + type='defense', + template='sa6', + }), + sa11 = Preset:new({ + display = 'SAM', + cost=10000, + type='defense', + template='sa11', + }), + hawk = Preset:new({ + display = 'SAM', + cost=6000, + type='defense', + template='hawk', + }), + patriot = Preset:new({ + display = 'SAM', + cost=30000, + type='defense', + template='patriot', + }), + nasams = Preset:new({ + display = 'SAM', + cost=3000, + type='defense', + template='nasams', + }), + blueShipGroup = Preset:new({ + display = 'SAM', + cost=3000, + type='defense', + template='blueShipGroup', + }) + } + }, + missions = { + supply = { + convoy = Preset:new({ + display = 'Supply convoy', + cost = 4000, + type = 'mission', + missionType = ZoneCommand.missionTypes.supply_convoy + }), + convoy_escorted = Preset:new({ + display = 'Supply convoy', + cost = 3000, + type = 'mission', + missionType = ZoneCommand.missionTypes.supply_convoy + }), + helo = Preset:new({ + display = 'Supply helicopter', + cost = 2500, + type='mission', + missionType = ZoneCommand.missionTypes.supply_air + }), + transfer = Preset:new({ + display = 'Supply transfer', + cost = 1000, + type='mission', + missionType = ZoneCommand.missionTypes.supply_transfer + }) + }, + attack = { + surface = Preset:new({ + display = 'Ground assault', + cost = 100, + type = 'mission', + missionType = ZoneCommand.missionTypes.assault, + }), + cas = Preset:new({ + display = 'CAS', + cost = 200, + type='mission', + missionType = ZoneCommand.missionTypes.cas + }), + bai = Preset:new({ + display = 'BAI', + cost = 200, + type='mission', + missionType = ZoneCommand.missionTypes.bai + }), + strike = Preset:new({ + display = 'Strike', + cost = 300, + type='mission', + missionType = ZoneCommand.missionTypes.strike + }), + sead = Preset:new({ + display = 'SEAD', + cost = 200, + type='mission', + missionType = ZoneCommand.missionTypes.sead + }), + helo = Preset:new({ + display = 'CAS', + cost = 100, + type='mission', + missionType = ZoneCommand.missionTypes.cas_helo + }) + }, + patrol={ + aircraft = Preset:new({ + display= "Patrol", + cost = 100, + type='mission', + missionType = ZoneCommand.missionTypes.patrol + }) + }, + support ={ + awacs = Preset:new({ + display= "AWACS", + cost = 300, + type='mission', + bias='5', + missionType = ZoneCommand.missionTypes.awacs + }), + tanker = Preset:new({ + display= "Tanker", + cost = 200, + type='mission', + bias='2', + missionType = ZoneCommand.missionTypes.tanker + }) + } + }, + special = { + red = { + infantry = Preset:new({ + display = 'Infantry', + cost=-1, + type='defense', + template='defense-red', + }), + }, + blue = { + infantry = Preset:new({ + display = 'Infantry', + cost=-1, + type='defense', + template='defense-blue', + }) + } + } +} + +zones = {} +do +