Improved Mission Planning flight selection behaviour.

This commit is contained in:
Khopa
2020-06-01 12:36:10 +02:00
parent 64c5c39b2a
commit c203ded1cd
8 changed files with 73 additions and 18 deletions

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changelog.md Normal file
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2.0 RC 6
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Features/Improvements :
* Supercarrier support (You have to go to settings to enable it, if you have the supercarrier module)
* Carrier ICLS channel will now be configured (check your briefing)
* When a base is captured, refill the "base defenses" group with units for the new owner.
* SAM units will spawn on RED Alarm state
* AI Flight planner now creates its own STRIKE flights
* Added performance settings to allow disabling : smoke, artillery strike, moving units, infantry, SAM alert mode.
* Added support for newest WW2 Units
Fixes :
* Fixed : CAS waypoints created from the "Predefined waypoint selector" would not be at the exact location of the frontline
* Fixed : Game generation does not work when "no night mission" settings was selected and the current time was "day"
* Fixed : Game generation does not work when the player selected faction has no AWACS
* Fixed : Base defenses would not be generated on normandy map
* Fixed : CAP mission flown from airbase are not named BARCAP anymore (CAP from carrier is still named BARCAP)