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Improved Mission Planning flight selection behaviour.
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19
changelog.md
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19
changelog.md
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@ -0,0 +1,19 @@
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2.0 RC 6
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--------
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Features/Improvements :
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* Supercarrier support (You have to go to settings to enable it, if you have the supercarrier module)
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* Carrier ICLS channel will now be configured (check your briefing)
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* When a base is captured, refill the "base defenses" group with units for the new owner.
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* SAM units will spawn on RED Alarm state
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* AI Flight planner now creates its own STRIKE flights
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* Added performance settings to allow disabling : smoke, artillery strike, moving units, infantry, SAM alert mode.
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* Added support for newest WW2 Units
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Fixes :
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* Fixed : CAS waypoints created from the "Predefined waypoint selector" would not be at the exact location of the frontline
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* Fixed : Game generation does not work when "no night mission" settings was selected and the current time was "day"
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* Fixed : Game generation does not work when the player selected faction has no AWACS
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* Fixed : Base defenses would not be generated on normandy map
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* Fixed : CAP mission flown from airbase are not named BARCAP anymore (CAP from carrier is still named BARCAP)
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10
game/db.py
10
game/db.py
@ -681,7 +681,15 @@ PLANE_PAYLOAD_OVERRIDES = {
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AntishipStrike: "ANTISHIP",
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GroundAttack: "STRIKE"
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},
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F_A_18C: {
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CAP: "CAP HEAVY",
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Intercept: "CAP HEAVY",
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CAS: "CAS MAVERICK F",
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PinpointStrike: "STRIKE",
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SEAD: "SEAD",
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AntishipStrike: "ANTISHIP",
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GroundAttack: "STRIKE"
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},
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A_10A: COMMON_OVERRIDE,
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A_10C: COMMON_OVERRIDE,
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AV8BNA: COMMON_OVERRIDE,
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@ -65,7 +65,7 @@ class BriefingGenerator:
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self.description += "-" * 50 + "\n"
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for name, freq in self.freqs:
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self.description += "\n{}: {}".format(name, freq)
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self.description += "\n-" * 50 + "\n"
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self.description += "\n" + ("-" * 50) + "\n"
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for cp in self.game.theater.controlpoints:
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if cp.captured and cp.cptype in [ControlPointType.LHA_GROUP, ControlPointType.AIRCRAFT_CARRIER_GROUP]:
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self.description += cp.name + " TACAN : "
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@ -59,7 +59,7 @@ class FlightPlanner:
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#self.commision_interceptors()
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# Then some CAP patrol for the next 2 hours
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self.commision_barcap()
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self.commision_cap()
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# Then setup cas
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self.commision_cas()
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@ -115,7 +115,7 @@ class FlightPlanner:
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for k, v in inventory.items():
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self.aircraft_inventory[k] = v
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def commision_barcap(self):
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def commision_cap(self):
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"""
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Pick some aircraft to assign them to defensive CAP roles (BARCAP)
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"""
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@ -38,7 +38,7 @@ class QMissionPlanning(QDialog):
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self.planned_flight_view.set_flight_planner(self.planner)
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self.selected_cp = self.captured_cp[0]
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self.planned_flight_view.selectionModel().setCurrentIndex(self.planned_flight_view.indexAt(QPoint(1, 1)), QItemSelectionModel.Select)
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self.planned_flight_view.selectionModel().setCurrentIndex(self.planned_flight_view.indexAt(QPoint(1, 1)), QItemSelectionModel.Rows)
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self.planned_flight_view.selectionModel().selectionChanged.connect(self.on_flight_selection_change)
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if len(self.planned_flight_view.flight_planner.flights) > 0:
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@ -83,15 +83,24 @@ class QMissionPlanning(QDialog):
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else:
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self.planned_flight_view.set_flight_planner(None)
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print(self.selected_cp.id)
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def on_flight_selection_change(self):
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index = self.planned_flight_view.selectionModel().currentIndex().row()
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flight = self.planner.flights[index]
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print("On flight selection change")
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index = self.planned_flight_view.selectionModel().currentIndex().row()
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self.planned_flight_view.repaint();
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if self.flight_planner is not None:
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self.flight_planner.clearTabs()
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try:
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flight = self.planner.flights[index]
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except IndexError:
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flight = None
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self.flight_planner = QFlightPlanner(flight, self.game, self.planner)
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self.layout.addWidget(self.flight_planner, 0, 1)
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def on_add_flight(self):
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possible_aircraft_type = list(self.selected_cp.base.aircraft.keys())
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@ -110,7 +119,8 @@ class QMissionPlanning(QDialog):
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def on_delete_flight(self):
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index = self.planned_flight_view.selectionModel().currentIndex().row()
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self.planner.remove_flight(index)
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self.planned_flight_view.set_flight_planner(self.planner)
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self.planned_flight_view.set_flight_planner(self.planner, index)
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def on_start(self):
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@ -1,6 +1,6 @@
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from PySide2.QtCore import QSize
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from PySide2.QtCore import QSize, QItemSelectionModel, QPoint
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from PySide2.QtGui import QStandardItemModel
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from PySide2.QtWidgets import QListView
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from PySide2.QtWidgets import QListView, QAbstractItemView
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from gen.flights.ai_flight_planner import FlightPlanner
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from qt_ui.windows.mission.QFlightItem import QFlightItem
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@ -13,18 +13,29 @@ class QPlannedFlightsView(QListView):
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self.model = QStandardItemModel(self)
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self.setModel(self.model)
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self.setIconSize(QSize(91, 24))
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self.setSelectionBehavior(QAbstractItemView.SelectItems)
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if flight_planner:
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self.set_flight_planner(flight_planner)
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def update_content(self):
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def update_content(self, row=0):
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for i, f in enumerate(self.flight_planner.flights):
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self.model.appendRow(QFlightItem(f))
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self.setSelectedFlight(row)
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self.repaint()
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def setSelectedFlight(self, row):
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self.selectionModel().clearSelection()
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index = self.model.index(row, 0)
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if not index.isValid():
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index = self.model.index(0, 0)
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self.selectionModel().setCurrentIndex(index, QItemSelectionModel.Select)
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self.repaint()
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def clear_layout(self):
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self.model.removeRows(0, self.model.rowCount())
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def set_flight_planner(self, flight_planner: FlightPlanner):
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def set_flight_planner(self, flight_planner: FlightPlanner, row=0):
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self.clear_layout()
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self.flight_planner = flight_planner
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if self.flight_planner:
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self.update_content()
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self.update_content(row)
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@ -111,6 +111,6 @@ class QFlightCreator(QDialog):
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self.planner.flights.append(flight)
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self.planner.custom_flights.append(flight)
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if self.flight_view is not None:
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self.flight_view.set_flight_planner(self.planner)
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self.flight_view.set_flight_planner(self.planner, len(self.planner.flights)-1)
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self.close()
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@ -11,6 +11,7 @@ class QFlightPlanner(QTabWidget):
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def __init__(self, flight: Flight, game: Game, planner):
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super(QFlightPlanner, self).__init__()
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self.tabCount = 0
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if flight:
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self.general_settings_tab = QGeneralFlightSettingsTab(flight, game, planner)
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self.payload_tab = QFlightPayloadTab(flight, game)
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@ -18,9 +19,15 @@ class QFlightPlanner(QTabWidget):
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self.addTab(self.general_settings_tab, "General Flight settings")
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self.addTab(self.payload_tab, "Payload")
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self.addTab(self.waypoint_tab, "Waypoints")
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self.tabCount = 3
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else:
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tabError = QFrame()
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l = QGridLayout()
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l.addWidget(QLabel("No flight selected"))
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tabError.setLayout(l)
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self.addTab(tabError, "No flight")
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self.tabCount = 1
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def clearTabs(self):
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for i in range(self.tabCount):
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self.removeTab(i)
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