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Fix issue when the faction lack units in a category of task
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@ -213,6 +213,7 @@ class Game:
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points_to_spend = cp.base.append_commision_points(for_task, awarded_points)
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if points_to_spend > 0:
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unittypes = self.commision_unit_types(cp, for_task)
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if len(unittypes) > 0:
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d = {random.choice(unittypes): points_to_spend}
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logging.info("Commision {}: {}".format(cp, d))
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cp.base.commision_units(d)
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