Fix artifact on map when drawing events & improved base menu

This commit is contained in:
Khopa
2019-07-07 12:11:12 +02:00
parent 1776452964
commit c621e822dc
7 changed files with 121 additions and 73 deletions

View File

@@ -110,9 +110,16 @@ class QLiberationWindow(QMainWindow):
tg_line_visibility.toggled.connect(
lambda: QLiberationMap.set_display_rule("lines", tg_line_visibility.isChecked()))
tg_event_visibility = QAction('Events', displayMenu)
tg_event_visibility.setCheckable(True)
tg_event_visibility.setChecked(True)
tg_event_visibility.toggled.connect(
lambda: QLiberationMap.set_display_rule("events", tg_event_visibility.isChecked()))
displayMenu.addAction(tg_go_visibility)
displayMenu.addAction(tg_cp_visibility)
displayMenu.addAction(tg_line_visibility)
displayMenu.addAction(tg_event_visibility)
def newGame(self):
wizard = NewGameWizard(self)