mirror of
https://github.com/dcs-retribution/dcs-retribution.git
synced 2025-11-10 15:41:24 +00:00
Apply mod-settings to faction before generating game
This commit is contained in:
parent
095947333f
commit
c924130356
@ -114,7 +114,9 @@ class NewGameWizard(QtWidgets.QWizard):
|
|||||||
)
|
)
|
||||||
|
|
||||||
blue_faction = self.faction_selection_page.selected_blue_faction
|
blue_faction = self.faction_selection_page.selected_blue_faction
|
||||||
|
blue_faction.apply_mod_settings(mod_settings)
|
||||||
red_faction = self.faction_selection_page.selected_red_faction
|
red_faction = self.faction_selection_page.selected_red_faction
|
||||||
|
red_faction.apply_mod_settings(mod_settings)
|
||||||
|
|
||||||
logging.info("New campaign blue faction: %s", blue_faction.name)
|
logging.info("New campaign blue faction: %s", blue_faction.name)
|
||||||
logging.info("New campaign red faction: %s", red_faction.name)
|
logging.info("New campaign red faction: %s", red_faction.name)
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user