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Apply mod-settings to faction before generating game
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@ -114,7 +114,9 @@ class NewGameWizard(QtWidgets.QWizard):
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)
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blue_faction = self.faction_selection_page.selected_blue_faction
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blue_faction.apply_mod_settings(mod_settings)
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red_faction = self.faction_selection_page.selected_red_faction
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red_faction.apply_mod_settings(mod_settings)
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logging.info("New campaign blue faction: %s", blue_faction.name)
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logging.info("New campaign red faction: %s", red_faction.name)
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